I've read stuff from Valve saying they want contributors to help grow and develop the lore. It's also somewhat of a throwback to the old dota where she was using a WC3 model and had ears. In the lore it says she's not a Drow, but I don't know how many bluish purple humans there are. I think she'd still be an elf or…
Because of the changes to Pudge I was looking at my old Pudge items and noticed something strange. A tag that says "[admin] Downloaded". Has anyone seen this before? When you filter by it it just shows a few other items and 9 accepted items that aren't really recent. It's weird. Edit: I see a connection now, they were all…
lod0 has more tris than lod1 :p I think the poly limits are fair. 6k for a character that is like 3 CM high on the screen, in a fast paced action game that needs to keep smooth on very old and shitty computers in Net cafes in Asia? If you design smart and build efficiently, you can keep it all within budget :) But after…
FINALLY! Still have to make the other images and fine-tune the colors to match up, but I'd say this was a smart move. Originally, the LOD1 model didn't adequately use it's tri-count, and had extras on the back of the horns (pointless), so I decided to have the front have more detail, and line the inside of the maw. The old…
Hey guys, so after wanting to kill myself trying to compile my model for a couple of hours yesterday, I figured I would just throw it up here while I wait for the rage to subside (btw, if somebody could do a short little write-up of how to get models compiled for Dota2, I would love you long time) So here we go, progress…
ok .. you dont need to change materials/models/heros. you just import, then copy the 3 files (mdl, vtx vvd ) on models/items/yourhero to models/heros/yourhero rename the old ones to something else, or delete them and rename your 3 files to the former ones, replacing them. Now the game will read the mdl and will be pinted…
The reward of the artist is based on revenue, not the random chest. It wouldn't be fair to some artists if people like their items more and they get the same amount as the people who's items aren't that popular. But you can always manipulate the system (on vavles side) by offering limited release (i.e, 10k sets will be…
Alright! Ill change it back to a lighter grey, i took the same as his shoes on this one. I have been running into some unexpected problems with the particles. It seems like Valve may have put some block on the ability to change the particles. I cannot get my particles to show with the old way when i tried yesterday. I will…
I don't mind hero items, as long as there done well. This is definitely a case of it being done well. With custom anims as well? Even better. Did a different version of the blades for Bloodseeker. Some people were saying it looked like the joint between blade and cuff looked a little weak. Tried to bulk it up with the new…
there are quite a few flaws in that promopic, first of all her stance is pretty weak, better than the old but still. Second thats totally not like an archer would hold a bow, there are good poses in the animations, they maybe not totally realistic but they have some nice rythm and flow and gesture, why didn't you load one…