Here is a naga weapon WIP. I am a bit conflicted over the detail though, i cant tell if its too bland, or if its just right since everything is metal and smooth. Critics are welcome!
Here's a little WIP of the BladeOfEvil'sBane's Clockwerk head that I have been working on. Critque encouraged! The jaw piece on his left moves around as he runs, the screw is loose but you can't see it here.
Hi guys , Here what I am working on . the helm sword and arm bracers are kinda done , the tabard shoulders and shield are still wip (obv) Any feedback on the color scheme/details ? thank you
Here is a WIP of the sculpt for a Riki set im doing with Kyle Cornelius and a hard surface high poly for 1 of the daggers that i made in max, with some basic colored material nonsense thrown on there for shits and giggles.
Juggernaut weapon relic of the sunken kingdom WIP crits please. debating on making a wrapped handle or leaving the weathered tang exposed Could use some advice on Zbrush to Workshop pipeline (proper export of materials etc)
Another update! WIP of an Elder Titan weapon I'm making with Alextz91 again! ^^ It's a Fist-like wep!. And a highpoly turntable gif! A Handle should be at the back soon, just too lazy to add it in zbrush for today! XD
hello everyone I have a WIP dagger for riki. I made in blender and gimp so it may be a bit low quality. I'm new to the forum so criticize as much as you like, I likely need it. :)
Exaggerated most of the poses and adjusted some of the timing and added secondary motion. Hope people enjoy it ! My hope is to have this in the workshop by the weekend :) [ame="http://www.youtube.com/watch?v=29ZCbe4bDec"]BountyHunterTaunt WIP #2[/ame]
Hi everyone. I am working with Es'Kophan and Poznyak on claws for Bloodseeker. It's WIP of base for sculpting. Crystal, levitating claws will be support custom blood particles and some glow. Let's see what happens soon x)
Them test bakes are lookin' ominous..! gone a little crazy experimentation with animating the cape still looooong way to go, just testing the motions of the rig.. will do it cleanly after the final sculpt pass on the piece. WIP ahoy