Hi all, I have been trying to submit an item in the workshop for the past few days now but have not been very successful. My LODs and textures are all within budgets. The files compile successfully. The item displays correctly on the character. After naming the item, attaching the thumbnail and description and clicking…
Sorry, but those 1 k 2 k textures aren't real and the normals they create aren't real. Stop it. If I was allowed 1 to 2 k normal maps, that would generate amazing results, but that isn't the reality. The limitations are important for the best work to come out that is creative, yet with in real game guidelines. The game…
@Neox that is overwhelming. Masterpiece. I really like the presentation - is it Marmoset? I like those clean screenshots. Five instances and health bars turned of are made with help of some commands or composed in PS? (damn so lame questions sorry for that). I will definitely upvote that all the way as soon as I will be on…
Sorry I'm quite new to Maya. When I pop open hypershade all the materials for Lanaya are green and textures are also blank. I should clarify that I am on Maya 2013 (64bit since I have a mac), which I read wasn't supported but I wasn't sure if it applied to the models they were providing from the specs page. If this is the…
Wow, I misread on the workshop page in that case - I thought it was 400! I've done some more work and I think it's starting to shape up. I'm still not entirely satisfied with the area where the head connects to the shaft - it looks strange. I also experimented with two other designs, just for fun. I kind of like the…
you came to the right place to get a dota invite =]] guys, sorry for not posting the wip, it was a little rushy this one and the guys on joindota asked for discretion on the project and after 3 tries finally got a dire and radiant version in game, the others were ignored =] the concept is from the artists on joindota, i…
you bought what? sorry i'm not really sure i can follow you, the game isn#t for sale right now? as for the highpoly lowpoly debate, i build a basemesh for sculpting using the double smooth workflow, so i don't have to chamfer anything. its already a almost perfect lowpoly so once the detailling is done i can just go in cut…
Hey starcofski. Its not just about extract and swap the file. You need to change path inside the files if it makes any sense to you. Last time I made item and test it in the test client is like month back so I really dont know how I changed the paths. But yeah, open the mdl files in notepad and you will know what I mean. I…
I don't know if I'm allowed to post this year so I apologize if its not appropriate but I felt like its pretty relevant to everyone. http://www.reddit.com/r/DotA2/comments/2dcq2y/a_mockup_for_an_improved_workshop_layout/ Me and a friend made a mockup of what could be a Workshop redesign. Obviously it can probably be…
mihalceanu- Turned out really nice guys, really like this Vayne- Very nice bladeshot- Sorry, but I don't think this fits QoP at all bounchfx- Love it, The animations are wonderful, love the T2 thumbs up death, no thing snapping fingers? Gamer_Alien- Yay for tablets! I have had the same Intous3 and Cintiq 12ux for about 6+…