Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
Games101
Home
›
Search
Title
Author
Forum
(All)
3D & 2D Videogame Art
3D Art Showcase & Critiques
2D Art Showcase & Critiques
Animation Showcase & Critiques
Digital Sketchbooks
Featured Artwork
Brawl2 Tournament
vanilla-testing
Technical Forums
Technical Talk
Adobe Substance
Coding, Scripting, Shaders
Marmoset
Quixel Megascans
Unity
Unreal Engine
General Forums
General Discussion
Career & Education
Polyfraggers
The Q-Branch Quote game!
Work Opportunities
Artists Looking For Work
Outsource Studios Looking For Work
Freelance Job Postings
Full time/Part time work
Royalties or Post-Launch Compensation Work
Collaboration & Unpaid Work
News
The Polycount Newsfeed
User Generated Content
Counter-Strike: GO
Dota 2
Unity Store
Unreal Marketplace
Archive
Stickies
3Daily 2017
Allegorithmic's the Beast
Allegorithmic's 'the THRONE ROOM'
Arms & Armor, Chivalry: Medieval Workshop
Company of Heroes 2: WAR PAINT contest
CS:GO Weapon Finish Contest
CS:GO Weapon Finish Contest Winners
Enlighten Contest
Game Art Workshops
GDC T-Shirt Contest
Handplane Contest
Hexels Contest Forum
Killing Floor 2 - Guns 'n Gear - CONTEST HAS ENDED
Low Poly Challenge
Petrol/Blood
the Polycount Tower
Reallusion's 3D Character Design Contest 2016
Reallusion Game Character Animation Contest
Riot Art Contest
Riot Art Contest - Animation
Riot Art Contest - Character Art
Riot Art Contest - Environment Art
Riot Art Contest - Illustration
Riot Art Contest - VFX
Riot Creative Contest 2017
Riot Creative Contest 2017 - Animation
Riot Creative Contest 2017 - Character Art
Riot Creative Contest 2017 - Environment Art
Riot Creative Contest 2017 - Illustration
Riot Creative Contest 2017 - Narrative
Riot Creative Contest 2017 - Sound Design
Riot Creative Contest 2017 - VFX
Shapeways Dota 2 3D Printing Contest
Shapeways Dota 2 3D Printing - Sculpture
Shapeways Dota 2 3D Printing - Jewelry
Shapeways Dota 2 3D Printing - Toys
Shapeways Dota 2 3D Printing - Gadgets
Shapeways Dota 2 3D Printing - Cosplay and Props
UT Master Challenge: Concept Art
XMD Contest
Articles
Big News
Interview
News
Pages
Tutorial
Video
Legal
Terms of Service
search subcategories
search archived
Tags
What to search
Topics
Replies
Polls
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Re: Erick Tjoe - ET Sketchbook
Reply by
Robert Berrier
·
Aug 2016
·
Home
›
3D Art Showcase & Critiques
Very cool models! Are the hipoly models all subdiv work? They are so clean! Are you willing to share some of the hipoly wireframes?
2 results
Re: Serbu/Remington 870 Super Shorty
Reply by
C86G
·
Mar 2016
·
Home
›
3D Art Showcase & Critiques
He wants to see the unsmoothed highpoly wireframe. He asks that in every thread. Don´t know why, but yeah : D
Re: Sculpted Hair vs Hair Cards
Reply by
Eric Chadwick
·
Mar 2014
·
Home
›
Technical Talk
We have some stuff here FWIW, including wireframes. Might give you some ideas. http://wiki.polycount.net/HairTechnique
Re: New Artist Looking For Feedback
Reply by
TnT
·
Mar 2012
·
Home
›
3D Art Showcase & Critiques
Looking pretty cool. Only issue is that the normal and AO render with wireframe is hard to see the details the normal brings out in that resolution.
Re: Terran .45 ACP - FDE & Afrikaans Finish - C&C
Reply by
MarcoAntonio
·
Jun 2018
·
Home
›
3D Art Showcase & Critiques
amazing Job cjwidd!! Can you show the wireframe? I would love to see it. Which programs did you used?
2 results
Re: TetraPaint - 3D Painting application
Reply by
travisbaldree
·
Apr 2016
·
Home
›
Technical Talk
Polyhertz - I think the breaks you're seeing in the wireframe are from FXAA - I'll look into rendering those in a later pass and skipping it.
2 results
Re: Assault Rifle real-time
Reply by
GraphX
·
Jun 2012
·
Home
›
3D Art Showcase & Critiques
Standard shader of Marmoset Toolbag v1.02 Wireframe and texture maps. If necessary, I can attach diffuse and spec map separately.
Re: Texture Practice
Reply by
Jessica Dinh
·
Mar 2012
·
Home
›
3D Art Showcase & Critiques
No problem! Posting your textures, UV's, and wireframes of your models will help others give you feedback too. Keep it up :]
2 results
Re: Chew Magna Fortress, UDK
Reply by
Howl
·
Nov 2012
·
Home
›
3D Art Showcase & Critiques
Inspiring as always Jess! The tree looks incredible. What are you using to render those nice thick wireframe shots of the plants?
2 results
Re: MG-08 Heavy Machine Gun
Reply by
artizan
·
Dec 2015
·
Home
›
3D Art Showcase & Critiques
Thanks for the suggestion! You can actually view the wireframe in Marmoset viewer on my artstation page: https://www.artstation.com/artwork/v9Eed
>6851 results
1
…
206
207
208
209
210
211
212
…
686