Sketches of future game elements, tech researches Parallel with location I made some of my tests. Because I need create in future perfect lake near Lucky Peak Dam. And because this location (in game) is very important for me I hope, that I can make this place unique (in case of landscape textures). So I make this bottom of…
Depends what you're looking for, I guess? * Getting a gig: nope. * Knowing a whole lot about the art production process in a studio: yes (some other newbies were much more lost than I was : ) * Working in another country: yes. definitely helps with immigration * Being able to get a MSc after adjusting my career path from…
Well for me, Bethesdas Skyrim is close to it, i just wish for a setting other than the middle european sword and sorcery. As a major in Japan studies i would love to see a game set in a feudal japan, during the senkoku days (so when the country was at war). It features 2 established religions with their cultures and…
I'm always cautious about posting "work in progress" pictures. I have a feeling that what I post is going to change dramatically after the feed back I get. That being said, here is what I have so far: I only textured the landscape and that might change as I progress. The sticks you see are going to be torches and the…
I had a very weird dream last night. I usually don't remember my dreams. And I'm only reporting this dream here because, oddly enough, there were Polycounters in it. We were on a road trip, about ten of us, in a big white van and my mother was driving. Our destination was my old college and we were going there to make an…
Hi! I am trying, but can't find a good answer online so I ask you. As I understand PBR not metallic workflow. Linear is in 0 - 1 value space and Srgb is in 0 - 255 and that should be used for some orientation when texturing in Ps or similar software. Albedo should be in 50 - 240 Srgb range, good. What about roughness maps?…
Basically have a lot of natural light incoming from your computer side, use 'night light' 24/7 if you are using Windows. Screen to be located up to your eyeline (to avoid half blinks and consequent dry eyes). Do self healing exercices, here in Brasil we have Tatiana Gebrael teaching those, Idk about english speaking people…
I recently proposed my capstone project idea to the class for my graduating demo reel. I quickly blocked out my idea for an environment scene that will showcase prop modelling as well as a static mesh of a beast within it, which will all be displayed in UDK. The overall composition here is more or less what I've got in…
Hello Polycount folks, this is Rob, 2D department lead of Skyblivion! I want to take a moment to introduce you to what this project is all about. Skyblivion is a Skyrim's mod currently being developed by a team of both professionals and hobbists whose aim is to recreate the whole TES:IV Oblivion inside the Skyrim engine.…
Heya Polycount, been a while since I posted last time but now I'm back for another go. Last year was rough, but with this I'm starting anew and will be working getting my artistic momentum going again. I'm not sure if this is the kind of threads that are seen in the pimping and previews category, sure don't mean to post in…