Looking at the model, the angles on the inset are less steep than I thought. In that case, I would not split UVs there, only for the edges with steep angles. I attached a modified lowpoly + OpenGl normalmap (added 2 more subdiv levels to highpoly for bake). Hard edges (require split UVs) can be used to adjust the lowpolys…
one option that's a little different but may accomplish same thing : make circle from polygon primitive select center edge loop modify > convert edge to curve make cylinder, move cylinder to curve, extrude cylinder top face along curve. this is a good little trick to keep in mind anytime you need something to follow along…
Sometimes, when I browse Thingiverse and other resources I find models with really specific geometry. They're all very smooth, there are no tiny details or very sharp edges. Just perfect for printing in small sizes. But then I find exactly same models, but not smoothed out. Like a regular high-poly model with shit ton of…
Thanks for the reply, I should have mentioned that I do test them - in Unity3D, which is where the assets are primarily meant to be used. I just tried smoothing groups again and now it actually made a huge difference: My normal maps look pretty ok now. I'm aware of the increased vertex count, though. I don't currently have…
Hello! I'm currently doing the last work of my Film Production studies and for that I am making a short movie that wanted to do for a couple of years. I'm currently doing a dossier (not sure if you say it like that in english) that will allow me to show how I want to do the film to future people that can help me. I don't…
Hello! My name is Thoại and I'm new to this community so I'd love to greet all of you,. I was offered to make this ring in Zbrush, but the thing is that after so many failed attempts, I have no idea where to begin and got lost. I really would love to hear your opinion and your approach, thank you <3
London Mayor Boris Johnson makes video game funding announcement in Minecraft for a new event in London More details here - http://games.london/about/ https://www.youtube.com/watch?v=vyOWUAxZMD4&feature=youtu.be
Hey everyone, I just recently completed a tutorial for making game ready models. This meant that i would have to bake a normal map, while i follow the tutorial to the letter i still came upon some baking errors. Any help in resolving this would be greatly appreciated! Ps. The image on the left side is that of the bake and…
Hi guys, I wrote a script a couple of weeks ago that allows you to make chains over a curve that you draw. attached is a quick visual ref Find the script here: https://github.com/XJZeng/ChainMaker Hope this is useful to some of you. Cheers.
yeah this is all really complicated when you first get started, it seems a lot of people think making game art is as simple as making a creature in spore or something. its a complicated nightmare to start learning, but if you have any artistic ability at all then you should be ok in a few months. and if you have no…