hi fingus, more reference: as for the body armour: this one is not for someone in the shape of sigi, but shows the construction and overlapping of the back. http://social.bioware.com/forum/1/topic/9/index/582182/1 http://www.myarmoury.com/talk/viewtopic.php?t=21487&postdays=0&postorder=asc&start=0
Hey Ally, It does say you are registered. It says the email was sent on 9/22. I resent it. Let me know if you still don't get it and I will send it from my personal email. Love the direction you are going btw :) Can't wait to see more!
i am sure this movie will be a giant steaming pile, but think of the positives, i am sure to hype up the film they will release an uber special edition of the original with 9 bonus behind the scenes blu rays, a leather bound version of the manga, and an akira bike, i cant wait.
Dear Sir/ Madam(s), My name is Ashish, I am a senior environment modeler from Mumbai, India, having 9+ years of experience in hand. My Reel Link: [ame=" https://www.youtube.com/watch?v=qGAHkcNxl3E"]My Reel 1 - YouTube[/ame] Regards
Well for daily routines I use Ultradian Rythm method. 1,5 hours of uniterrupted work, 30 minutes of uninterrupted rest. Then repeat. Never work more than 8-9 hours. Take weekends of if you can. If you can't try to make some space for yourself.
Other entries of people who I can confirm made it to the deadline but might have gone to sleep. Sly - Industrial Relics http://www.polycount.com/forum/showpost.php?p=2113380&postcount=11 Unbreakable - Ancient Temple http://www.polycount.com/forum/showpost.php?p=2113362&postcount=9
If you want it to be procedural..which is the real power of substance designer is to use FX Maps, if not of course you can sculpt or manipulate images to get the height map.(good start for learning FX Maps https://www.youtube.com/watch?v=61TmAi7hoc0&list=PLB0wXHrWAmCwLRTzdb-RxadGk_xBBQKar&index=9)
Hi Will, I'm sorry, the script uses some viewport methods available only in 3ds Max 2008+. I forgot to write it down into requirements. Those methods aren't included in AVGuard dlx either for 3ds Max 9, so it's not possible as it is now, to make it fully work in that version :/
Congrats man :D As others have said, its really nice to see a positive job thread :) I went to Boston for a few days in Feb. and i can promise that they are not lying about the weather...lol I think it was around 9 inches of snow, if i remember correctly.
Thanks for the tips everyone, I've moved all the images into one constant stream and added a link to my cv at the bottom as well. Need to save the images for web as its around 9 megs to download at the moment : 0 As suggested gonna be concentrating on placing the newer props in a scene too