I think i hit align to grid. Learned today you can combine objects into a current group by creating a seperate group and then hit group group and itll make them into one group. End of days work.
ach been playing this while ive been off the grid in deepest darkest wales... wanna try out the PC server got an address? sorry to be lazy but theres a shit ton of pages here and i aint found it
Should be easy to add collision. Just use the hightmap for the textures to offset a collision grid... you'll have to use an ass load more polygons for collision "boxes", but I think it should be totally doable with some smart coding.
@KielFiggins Thanks man! Will try doing that over/under grip. To clarify, you mean to have one hand with and under grip and one with an over grip, right?
Hi, I'm Daniel Rivers and I'm 3D Artist and Animator. I'm looking for paid freelances. Here's my portfolios: WebSite: http://danielrivers.carbonmade.com/ Blog: http://danielrivers.blogspot.com.br/ YouTube Channel: http://www.youtube.com/user/DanielRi...ow=grid&view=0
@Blue_skies thanks ! @Eric Chadwick thanks! - planning on heading out this weekend to do some more outdoorsy painting, haven't figured out where yet. I did a second one at the tail end of last month .. A bit of random sketchy warmup gibberish- and these two. both WIP. They're the start of an article I'm writing more or…
Pretty bloody impressive aerial photo of New York. http://www.theatlantic.com/technology/archive/2013/01/the-best-aerial-image-of-new-york-city-youll-ever-see/267018/ You sure have neatly gridded streets there.
Not every software does have the gizmo. Every software does have the grid or the wireframe though. Can they not make skin coloured tatoos, so you could be the only one that knows its there(and no problem with it getting old and looking rubbish)?
100 is the max. ZB features are entirely based on the native scale.(this can be gauged by the grid size/unify/default primitive sizes) So if your subtool is too big in relation then the rad symmetry will obviously need to space further to accommodate.
Update: Removed the black on the body so its all grid now, added the scope and brightened up the entire AWP. Still not done but almost there! If you guys have any suggestions please feel free to add them! :blush: