Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
AtomicArmy
Home
›
Search
Title
Author
Forum
(All)
3D & 2D Videogame Art
3D Art Showcase & Critiques
2D Art Showcase & Critiques
Animation Showcase & Critiques
Digital Sketchbooks
Featured Artwork
Brawl2 Tournament
vanilla-testing
Technical Forums
Technical Talk
Adobe Substance
Coding, Scripting, Shaders
Marmoset
Quixel Megascans
Unity
Unreal Engine
General Forums
General Discussion
Career & Education
Polyfraggers
The Q-Branch Quote game!
Work Opportunities
Artists Looking For Work
Outsource Studios Looking For Work
Freelance Job Postings
Full time/Part time work
Royalties or Post-Launch Compensation Work
Collaboration & Unpaid Work
News
The Polycount Newsfeed
User Generated Content
Counter-Strike: GO
Dota 2
Unity Store
Unreal Marketplace
Archive
Stickies
3Daily 2017
Allegorithmic's the Beast
Allegorithmic's 'the THRONE ROOM'
Arms & Armor, Chivalry: Medieval Workshop
Company of Heroes 2: WAR PAINT contest
CS:GO Weapon Finish Contest
CS:GO Weapon Finish Contest Winners
Enlighten Contest
Game Art Workshops
GDC T-Shirt Contest
Handplane Contest
Hexels Contest Forum
Killing Floor 2 - Guns 'n Gear - CONTEST HAS ENDED
Low Poly Challenge
Petrol/Blood
the Polycount Tower
Reallusion's 3D Character Design Contest 2016
Reallusion Game Character Animation Contest
Riot Art Contest
Riot Art Contest - Animation
Riot Art Contest - Character Art
Riot Art Contest - Environment Art
Riot Art Contest - Illustration
Riot Art Contest - VFX
Riot Creative Contest 2017
Riot Creative Contest 2017 - Animation
Riot Creative Contest 2017 - Character Art
Riot Creative Contest 2017 - Environment Art
Riot Creative Contest 2017 - Illustration
Riot Creative Contest 2017 - Narrative
Riot Creative Contest 2017 - Sound Design
Riot Creative Contest 2017 - VFX
Shapeways Dota 2 3D Printing Contest
Shapeways Dota 2 3D Printing - Sculpture
Shapeways Dota 2 3D Printing - Jewelry
Shapeways Dota 2 3D Printing - Toys
Shapeways Dota 2 3D Printing - Gadgets
Shapeways Dota 2 3D Printing - Cosplay and Props
UT Master Challenge: Concept Art
XMD Contest
Articles
Big News
Interview
News
Pages
Tutorial
Video
Legal
Terms of Service
search subcategories
search archived
Tags
What to search
Topics
Replies
Polls
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Re: JovaGrof's concept art
Reply by
ILM
·
May 2014
·
Home
›
Dota 2
Great looking :thumbup: But i'd change pauldrons: look massive + close to default ones
2 results
Re: Solved: DDO - 1 min load time for Material Library
Reply by
Synaesthesia
·
Sep 2017
·
Home
›
Quixel Megascans
Change your Windows color management profile to default if it's currently set to another profile. :)
2 results
Re: Zbrush - Importing "The topology of the mesh has changed"
Reply by
pior
·
Aug 2016
·
Home
›
Technical Talk
Click the star model (or any other default model really), then import. This should reset it.
Re: 3D MAX 2010 Viewport Shader
Reply by
Gardini
·
Mar 2010
·
Home
›
Technical Talk
wow cool, this is the best one ? this is the default everybody use ? :D There is alot of functions cool!
2 results
Re: Monthly Environment Art Challenge - January & February 2017 (46)
Reply by
SergeyA
·
Jan 2017
·
Home
›
3D Art Showcase & Critiques
@Andromeda Regarding the skull head: that default Blender monkey head model is there just for fun :)
6 results
Re: 3ds max grainy AO texture
Reply by
snake85027
·
Oct 2015
·
Home
›
Technical Talk
When i change the shadow quality from default to 1.15 its less grainy.
2 results
Re: how to make cage in 3ds max flat ?
Reply by
poopipe
·
Feb 2018
·
Home
›
Technical Talk
If the default projection is crap just click the reset button and push it out using the spinners
Re: Maya Isolation selection problems
Reply by
JohnnyRaptor
·
Dec 2013
·
Home
›
Technical Talk
iv had this too, on maya2011 with default viewport renderer, havent found a solution yet :(
Re: My Showreel
Reply by
Snader
·
Nov 2013
·
Home
›
3D Art Showcase & Critiques
Is this some of the default Windows music? I'm not sure if that's allowed to just be used by any project.
Re: Explanation on noise in height texture when color values are the same?
Reply by
Quack!
·
Apr 2017
·
Home
›
Technical Talk
In substance Designer, can you force the bitmap mode to be 16bit instead of the 8bit it defaulted to?
>10218 results
1
…
205
206
207
208
209
210
211
…
1022