The only bad thing that I can see coming from this is that there are going to be some really shoddy models and battle animations in the mix. They're going to have to model 800+ monsters and have separate animation sets for each and every one of them, I'll really be surprised if they pull that many off well.
Wirrexx - Thanks for going through the trouble and finding a solution. I'll re unwrap and post an update here :D Bruno - Yeah it looks faceted ): Eric - Very true! monster - Thats a very annoying issue, i guess i need to be more careful with my stack! Thanks for the advice everyone!
I watch those 2 seconds again and again and again. This underwater scene looks great! I love when game confronts you with something massive. Always loved this in GOW. You really can feel how small you are compared to this massive monster... Looooove it! Gives me chills.
Hey monster, I wasn't able to replicate the bug for an entire day at work. So I will attempt again tomorrow. It may have been some weird fluke, I don't know. I might try it at home again today as well. Will let you know if anything comes up/.
Hey guys, I have one shot that I did on "monster trucks" Even though I worked on this film for many months doing R&D, I moved onto another show shortly after this one went into production, but I'm glad I got at least one shot!
hm? Did i miss something aha? Also I'm pretty sure its the book depository works through Amazon too. Just happened upon the art section and the monster hunter illustration work is only £21. Last time I saw it, it topped out at £50, an it was jpn text...
achillesian: i dunno man, maybe this one???? not a werebat,wolf,monster, but trying to think of sils similar. everyone so far from here and cgsculpt seem to dig 9 the most, but i'll play around with some others when i find time. general theme? something cool :P
Now that I've more or less come further than I did before it's hard to write this thread like "feedback to my former self", so I guess this will just turn into a WiP thread where I make some jabs at my former self, "this is what you should have done". Did some further tweaking of the lighting to get a softer result. I know…
Hey hey I recently made this Sugar Potter. It's inspired by the book from monster from Harry Potter. I thought I would share my process with you. If you click the image below, you will find yourself watching a 10x time-lapse of me modeling and coloring the sugar holder. Feedback is welcome as always :)
The newly announced 360 title is the first game to utilize the unreal 3 engine seen here, A short clip was aired for the MTV 360 unvailing, watch it here. although the tralier is short and skippy it still boast some mean graphics and scary ass big monsters... Aside from Q4 this is the game i am most looking forward to.