I don't have a specific example of what the final scene should look like. I’m creating a modular Japanese school environment in a stylized, minimalist anime style. The design is intentionally kept versatile, based on my own concept and preferences, and once I’m done with the wall, I’ll work on creating the fountain in the…
I think that's a really nice scene! As for some critique: The lighting is more interesting and works in general, but due to the layout of the scene, it's still pretty much head on, washing out the normal details on the house. The colorful bounce light on the surrounding houses is neat, though. You could try how it looks…
Hi there, Im trying out the Boat house interior concept. First thing I did was a small breakdown of the type of shading the concept artist was using. Because I want to try and preserve the style by the artists (including outlines): After this i setup my unity project and tinkered a bit with Shadergraph to know if would be…
Hey guys! I just finished my final demo reel at VFS. I know this isn't really game focused but I would like your feedback. Thanks! https://vimeo.com/46596845
Hi everyone! working on this project for a class and wanted to get some feedback on it any suggestions or tips would be much appreciated!! Im still rather new to this program and I really hope to improve thanks!!
This is My final Project at Vancouver Film School for the 3D and Visual Effects Program. The Final version will be out in 2 weeks. This version isn't color corrected completely. Do Enjoy :) [vv]47431195[/vv]
"Lady, nothing surprises me anymore. We fucked up the air, the water, we fucked up each other. Why don't we just finish the job by flushing our brains down the toilet?"