yeh but its not a "serious" project it's for my fun and carving out stuff as it comes along , I have a general idea in mind but I haven't conceptualized all , as sometimes I think when you sculpt or develope something you get new ideas midway ....
Yes it'd still be useful, You can make the same things you do in max with a sculptor, you'll just have to approach it in a totally different way Watch some tutorials, try the demos, see for yourself. The programs are fun to play with and nice to have around
I've been writing maxscripts just for fun lately. If there's a thread with a good idea in it that's within my capabilities, I'll definitely make it. Even this script doesn't seem all that hard really, it's just that the 3D-math stuff goes a little bit over my head.
I have asp.net/sql experience. If you need some volunteers, I may be able to fit in some time in a few weeks. My sites were mostly internal application style sites, but I think it would be fun to try a commercial-ish site.
I loved FF12 and spent at least 50 hours just running around leveling up because the combat was so fun. I haven't been very interested in 13 though. Maybe because it seems like I'll have grandchildren before I play it.
was messing around with dynamesh mesh made this from a sphere. Instead of using zspheres for the hands I started with spheres as well and dynamesh. I know the proportions are all wrong as I didnt use reference moreless a fun exercise. I will refine this with anatomy soon though.
I had a sub for a few months, it was fun for a little while. gets kind of dull if you don't have people to play with though. Also it's pretty much like every other mmo out there, aside from the battle system. Art is pretty nifty though
ah ha. Cool fun to be able to guess the technique. What WOULD get rid of the seaming problem is if this could be projected into the texture from worldspace like an actual decal or ut2k4 style projector. Hmm.. That might be doable in shader, or something similar enough. I'll think on it.
Yeah I have done some low poly DS spec work, it was odd because I had to use colours... I mean... COLOUR? Wheres all the rust! But it was fun to work with such limited restrictions :) May get some of that stuff up too :p
There was another thread like this where Justin_M made a live stream, 20-30 people came and had a chat and it was fun! I am going to dig that thread for you, give me 2 minutes! Edit: Here it is :) http://www.polycount.com/forum/showthread.php?t=77706