dzibarik: haha yeah thats Magnus, he also works at Machinegames, he is awesome : ) I just control it per material instance which I ahve a handy interface for. But you can control it with node shading, and could probably tie it to weighting aswell if you wanted to. Have not dug that deep into it myself yet though.
But... If you use "texture sample parameters" then you have make that huge mat only once, and for other meshes you can make material instances. It will have texture slots and you wont have to remake the mat. It will give you a different interface where you can change only parameters and there won't be any nodes.
I sometimes like games, but don't like the engine used. At that point I wish they'd used an engine I did like. It wouldn't surprise me if some existing game redux mods were born of similar sentiments. Quake II and original UT were like that for me - loved the gameplay and hated the interface.
i would have loved to but they either gave me an incorrect eval key or i am simply too stupid to figure out how to set up the licensing manager. common problem in unix from what i gathered it's not as strong as studiopaint in actual painting but is more of a mix of photoshop and 3d painter functionality in one interface.
thanks for the info guys, the project itself doesn't need to be next gen quality, it has to look acceptable that's all, a while back i was looking at blender's game engine, but got kinda turned off by the interface @EarthQuake : can you really make a game using ue3? i thought it just made levels for unreal?
After some sculpting, I gave the Handplane software a go for the first time. Textures came out as expected for a first bake, and I like the user interface! The AO felt like it took longer than expected, but I should probably do a proper comparison to confirm that. I look forward to continue using it to finish this project!
you mean your dragging a "<ModifierName> Modifier" macro from the Customize User Interface onto a part of the UI? Most of them have icons, but I guess you talking about 3rd party Modifiers which might not. You can right click on the added buttons and select "Edit Button Appearance" and select an icon.
[ QUOTE ] id like to know if anyone knows a cheatsheets (printable) for max, and are there any extra short cuts that the splash doesnt show? [/ QUOTE ] Customize --> Customize user interface --> Write keyboard chart (you'll see it below where its hard to see PS: thanks to you discreet to make this option invisible for…
Your website is confusing as fuck to use. A simple page with a bunch of thumbnails all you need. The current method with hovering over the images to get a list of images is awkward and doesn't look that good. Focus on making an easy to update website with a minimal amount of interface. You want your work to shine through,…
I have a garmin nuvi as well. Pretty good stuff. Though sometimes it takes a ridiculously long time to connect to the satellites, and I've seen others have the same issue. Someone told me it's just Austin but I don't know for sure. Other than that it has an awesome interface and is a pretty cool little gadget!