The valedictorian of my school set a provincial record of getting a 99.9% average in school. He went on to become an engineer. He had absolutely no leadership abilities, or social skills to speak of. He was one of the last in his class to get a job, and he has not since yet been promoted in the 11 years since his…
There are tons of great tutorials out there. Here are a few recent and well rounded tuts that I like: afisher did a great writeup on a pretty typical pipeline here: http://www.3dtotal.com/index_tutorial_detailed.php?id=1763&catDisplay=1&roPos=1&page=1#.Urg74fRDuMI One of the most up-to-date free tutorials on the subject…
Thanks for the feedback and here is another question. Generally in modeling for video games, for such assets that are not a hero asset and are %99.99 of the time not in player's face, is it wise to spend more polygons and get every curve , edge and angle exactly like the reference images? or people usually save the time…
Use an existing engine. Building your own makes no sense at all in 99.9% of the cases, unless your goal is to waste a lot of time and money to have a inferior engine as a result and be able to start working on your game months later than planned. Insisting on building your own engine is a Ego thing, nothing more. Thats not…
Greate update! Suggestions : - as @Pleasure said would be great to get back "mark this forum as read" button - Move reply and quote buttons in the post box as them are post related will make also more. Mentioned by @LANKUS MAXIMUS - move signature to the right under the user profile. Mentioned by @LANKUS MAXIMUS - maybe…
You'd really need to speak with their legal council to get a definitive answer to that. It would also be prudent for you to do that for your own project BTW - 'parody' is not as clearly defined in law as one would think - whilst the principle has a definition in terms of what it is... whether something qualifies under the…