Hello! My name is Cody, and I recently graduated from school with a portfolio of a mix of modeling and rigging projects. Recently I have decided to flesh out my portfolio more with rigs but the people who used to do most of the modeling (characters and the like) are no longer available so I was hoping that some kind souls…
Hey, So i am creating a sword and I can not getting the right feel I am after for my render. Need help with proper set up of the render. I have my 3 point light rig going, fill light, back light and rim light. HELP!! Render so far. Marmoset Toolbag 3 view. Marmoset Toolbag rig setup Substance Painter 2 View
Hey! I did some progress on the topology and textures. I made a UDIM for the textures and painted them on substance. I exported the model to marmoset just to see how thing are going. Next step is the rigging and animation!! Criticts are aways valid! ;)
Spent the day retopping in 3DCoat and playing with UVs in Maya, and am pretty close to calling this piece finished til rigging. I ran into trouble when I tried baking out the polypaint from my zbrush sculpt in xNormal.. does anybody know the steps involved there? I tried the "bake high poly's vertex colors" and tried both…
@2300511685 Correct, the round over in the third step was added with a non-destructive bevel / chamfer modifier that uses edge weights to control the width. If edge weights aren't an option then a simple loop path could also be used to constrain the round over. There's a few different ways to approach modeling lofted…
Project Title: Phantom Hysteria Description:
Phantom Hysteria is a 1-6 Player Multiplayer Paranormal Investigation game. Your job is to investigate haunted properties for clients, You must use your equipment to not only find out what kind of hauntings are going on but to find out why and how to get rid of them! If you…
Small budget 2D iOS rpg looking for Art works Looking for "Battle Heart" 2D Art -21 character ( 7 player , 10 monster , 4 boss ) -GUI -Button and icon - 15 Spell effects (1.5-2sec 6-8 fps clips) -10 battle Back grounds 1k feelance Everything above is 2D. We are useing Unity iOS to build this game if you able to do rigging…
This package contains RPG style creature with four variants of texture. 4,409K Tris UV not overlapped Textures 2K textures with four variation. -Diffuse Only - Blue ( Stylized) -Diffuse Only - Gren ( Stylized) -Diffuse Only - Violet ( Stylized) -Albedo - Normal Map - Specular - Emissive ( PBR) Prefabs All color variatons…
If you still are a student I would suggest downloading a student license of Autodesk Maya (It's free!). Cinema 4D is a pretty decent piece of software for beginners, but if you really are dedicated to learn rigging you should probably move over to a more competent software as soon as possible. You will find an endless…
For technical art you don't need to animate, but it helps to understand their fundamentals (also generally you need a very strong understanding of technical 3d fundamentals). Creating a solid rig from scratch i guess should be a very basic thing, so it should be expected from a tech artist. The advanced rigging solutions…