It's always bugged me that the artists that draw Conan never seem to draw him the way I picture when I read the novels. They always seem to make him over-muscled, like a bodybuilder. I get that he had muscles on top of muscle, but he is also described as moving gracefully, like a panther. If anyone has seen the average…
Anthony, when I read your post I laughed, because I had never seen it, but it does look like a telephone pole at the moment. It will end up being the hanging altar. The cylindrical shape is a gym / training bag duct-taped to a wooden cross. The thing at the top is a hay-hook, for the hands of the unfortunate person being…
This whole permission thing is ridiculous. I can understand the likeness of a person or car design but let's say someone used the Grand Canyon for a game for some reason. Does the developer have to pay the department of whatever it is to use it? The church wouldn't have a problem with it if it was a game that portrayed god…
the appearance thing could have varying explanations. living conditions, life expectancy and the general environment are a lot different nowadays. I mean people used to paint everything with lead back then :) . Also human society basically counteracts evolution.. we keep alive weak, injured or otherwise impaired humans…
Fantastic job, this whole thing looks great, but just one thing I've noticed being is that Jones' limbs are a bit longer than how you've portrayed here, his hands come down past the mid thigh and his legs look a bit longer in real life. Having those longer limbs also mean his limbs are a bit lankier too, he's always been…
This looks really top notch! Really nice to see level headed approach to 3D software, no right click is the new left click Blenderisms or Zbrushisms, which is really relaxing thought, plain pragmatic approach. Didn't read all the comments, but here are some thoughts based on watching OP video; 1. Is there any kind of…
Great work here! I agree with the value range being pushed more. Being a pro or working in a respected studio doesn't mean you're infallible. Art is never perfect. On a more technical note, atmosphere generally has little to do with not using the entire or almost full value range. Look up "foggy portait" on google images…
Day 07 - 7/25/18 Finished blocking out the base mesh this morning, and tried to keep the proportions as accurate as possible, I'll need to put more time in before getting to musculature to make sure it's right. Whilst it's not perfect, it's a great start to begin sculpting the muscles and bony landmarks further. I've also…
I still remember having to abandon Zelda for +2 months, because I couldnt for the life of me get past the water temple. But when I finally solved the Puzzle (wasnt even a Puzzle, you had to use your Heavy Steel Boots in the Middle Tower to sink yourself to a secret passage), I felt so awesome! hate to reference pics/memes,…
The armour looks nice, good job on that! On his face I get the distinct impression you're out of your safe zone there. You could take a good look at some reference to see how skin responds to light. Yours right now looks very dead and leathery, due mostly to a lack of colour. Well, not even that, it just doesn't portray a…