It's nuts how the high costs of private schools have sort of dominated the whole discussion of higher education in the US. Non resident tuition for an undergraduate degree at the University of Minnesota-Twin Cities = $19,805 from here, it's UT's site so it's obviously pushing itself as the best deal.
I have no issues 2 shot'ing guys at a distance using burst fire. I noticed the bullet spread is much greater than in bf3,so taking your time helps. If anything I die faster, and spraying at mid to long range will net you nothing.
Oh just a note, the selector switch, and the trigger, would generally both be separate meshes, as they could potentially animate independently. I don't think Per realized these were separate elements, because he's not a big gun nut. I meant to mention this before but forgot about it.
Looks amazing, I think the grain in the wood for the stock should be tilted up a bit, right now it would use a piece of wood quite ineffectively and have less strength. It's a bit of a nit pick but I thought it was worth mentioning since the rest of it looks so stellar!
Jesus Christ that Service Packs bug is driving me nuts xD Will make a radical fix on this one in a few hours,i know exactly why it is messing with me and i'll show it the way. Regarding the units limitation,will also cap everything to 10k.RADICAL i tell you.
Idiots who played the leaked beta are running around the net spoiling the game. So not only do they steal an unfinished game and judge it based on the unfinished version, they also spoil the story and fun for others. I seriously see now reason why they should live >8(
Thank you very much for your response! I have indeed already asked this on /r/gamedev - I was just hoping to cast a wide net to get some answers. Are there any other game dev-focused websites that would also be a good idea to ask the question to?
Arm veins look nuts, but I think you may need to balance out the legs to be comparable on the level of crazy. Perhaps more exaggeration in the muscle groups just for good measure? Can't wait to see him textured and posed. Its looking good so far.
ta for that Chunkey Astro Zombie -I know that max has had editable poly since version 5 , but was n't aware of the 'remove' feature. I have shyed away from edit poly . I am addicted to unhiding/hiding edges to make pretty quads
I applied for a softimage animation course back in 1997. I was told by this frosty old cow on the end of the phone that I probably had a pirate copy of softimage and that I would n't be able to cope anyway. way to sell the course to people missus. quite amusing really