@Seiyaru definitely! I'm looking forward to whatever you make with Quixel. Both are great softwares, It's just kinda difficult to embrace it with so many other stuff to do in college. As for Maya, i'm pretty sure you just need to download a student license from Autodesk's website for free like you did with 2015. If you're…
You can grab gmax from turbosquid (seeing as Autodesk are no longer supporting it). http://www.turbosquid.com/gmax It's basically a free 'stripped to the core' version of 3D Studio Max. It looks pretty much the same and is great for starting out with modelling. I suggest grabbing that. There are a bunch of other free…
Have you looked through the FAQ: How u model dem shapes? Hands-on mini-tuts for mechanical sub-d thread? Also these SubD modeling tutorials over at Autodesk Area: Inorganic Modeling Fundamentals : Part 1 Inorganic Modeling Fundamentals : Part 2 Inorganic Modeling Fundamentals : Part 3 More from the wiki I'd link you to…
I recall doing a rigging course from pluralsight in which I defined the range values could go from. This was for a custom made attribute though. Maybe for inbuilt it could be locked. That's all I remember, but it definitely seems like it ought to be possilbe. Have you asked at the autodesk area forums? I think things are…
That has been a bug since they first implemented instanced Unwrap UVW, 6-7 years ago. It's really dumb that they haven't figured out a way for it to work when obviously there is a way it works sitting right there in the pack options. I submitted a bug to their feedback, with any luck it will be a quick fix and will make it…
Okay so, resetting the "userPrefs" file is currently the only solution to this. Its suspected that older versions of Maya preferences (like Maya 2014, when I'm currently running Maya 2015 but still have 2014 installed) sometimes mistakenly get loaded, but Autodesk is not officially acknowledging this as a bug yet. See…
All the commands beginning with "dR_" and "nex" are originally from a third-party plugin by digitalRaster, specifically their NEX Tools. I believe for Maya 2014, Autodesk implemented dR's Modeling Toolkit, so that command/tool doesn't exist in previous versions of Maya. Apparently they offer a free version of NEX…
For the unwrap window, move it to the second monitor and go to Options > Save Current Settings as Default. You can also open this file: C:\Users\USERNAME\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU\plugcfg_ln\unwrapuvw.ini And edit these values: WindposX1=XXX WindposY1=XXX WindposX2=XXX WindposY2=XXX The Slate Material…
I don't know if it was mentioned but one of the cool things about Modo is it's license. Unlike Autodesk Max or Maya you can install Modo on as many machines as you want. Work PC, home PC, laptop, whatever, as long as only one copy is in use by it's owner at any given time then everything is fine. The only thing to be…
FWIW, awhile back I asked the Autodesk demo artist who made the Max7 videos, and he said they use Techsmith to capture them, then resized and compressed them into the delivery format. The clear Techsmith source kept the resizing readable, from 1024x768 down to 640x480, and the WMV or QT made light files that also didn't…