Hello there! I am not really a good modeller myself so I can't give you any advice method-wise but I think the concept was a little bit random. It's just my personal opinion but I like items that have a certain epic flair. Something that makes the hero appear more dangerous, elegant, brutal, fiendish or whatever other…
Welcome to polycount Scythe, hope you enjoy your stay :) A few things-- Anatomically nothing seems too out of place (glad to see you didn't go the super tits & ass route that most like to) besides that her hands look to be a little small. However I do think kylehorne is right in that the suit itself reads more like it's…
I agree with quack and cholden. What is it that you want to do in the industry? Environment Artist? Texture artist? Level Designer? From your portfolio i'd say you would want to be a environment artist...making props and assets..From there..who do you want to work for? Having goals pays off a lot...it helps you be inspired…
Well this kind of stuff persist because people keep signing shitty agreements like this. It may be commonplace but it is not normal. This is not how humans interact with eachother. It's how a manipulative creep controls people. There is zero mutual respect. People have to speak up and warn others. How can you tell tell…
[ QUOTE ] then again, here in Japan the GC has broadband and nintendo are respected as an innovative and sucessfull company who respect gamers needs. [/ QUOTE ] I got broadband for my GameCube. I have awesomely wide-selection of Western titles like... Phantasy Star Online 1 & 2, and Phantasy Star Online 3. Erm. Yay for the…
I fail to see where you draw your conclusions from... when you think "warrior" you instinctively think "female gnome with 2 pink pony tails"? This is a impossible argument to prove (from your side) unless you go and gather all the statistics for every warrior in all the wow servers and the numbers for the female gnomes are…
[ QUOTE ] So all games should be made in genres that have less pirates in the demographic? That is a terrible suggestion. Great companies like Iron Lore go down in part to piracy in the PC market and this developer is saying its their fault they didn't make a low budget/ low system requirement game like theirs. Just…
Sledgehammer Games, co-developers of Call of Duty MW3, is hiring FX Artists (temporary)! Sledgehammer Games was founded with a singular goal: Achieve Excellence. We have a state of the art facility, an industry leading development team, and a studio culture built to promote and support world class game developers. We are…
Sledgehammer Games, co-developers of Call of Duty MW3, is hiring Environment Artists! Sledgehammer Games was founded with a singular goal: Achieve Excellence. We have a state of the art facility, an industry leading development team, and a studio culture built to promote and support world class game developers. We are…
I would add, laser focus your portfolio to the studios you want to work at. Make it super easy for them to hold your work up next to their games and it should match, or better yet exceed the quality of their latest project. I see so many unfocused porfolios and no wonder they have a hard time getting a job. A seni…