It seems like there´s always some kind of delay. Yeah i know its a big ass huge comp and he should have all the kudos and backslaps in the world for it but goddamn. Is there always a delay? I actually automatically assume theres a delay for everything. Hell. It´s the only reason i finished last last time. *cough* Anyway.…
In the Appalachian Mountains in North Carolina, theres this mountain famous for tourism at Lake Lure called Chimney Rock (plenty of those in the world). Near the rock itself, theres a restaurant build on the side of the mountain. It has that effect on one side because of its huge glass windows. You look and all you see…
One thing that strikes me as being detrimental to these is the dodgey/burny look to it, which just screams 'amateur'. allthough i understand it to be part of your style, it might be worth looking into an other way of going about it, since it`s just not doing it for me. Ingame it`s even worse with the overbright stuff, i`m…
I think you are leading yourself up the garden path with the `fashion` and `texture` leanings. Check out Falcoon`s stuff to see very successful costume design, that isn`t focused on the tiny details like material texture. If it`s game art you are talking about then `texture` would be last on the list to be concerned with.…
Hi all, I am a 3D artist in the UK and was hoping to share my work. I have previously worked with several game developers like Manchester-based Clever Beans on titles such as 'Gods Will Fall', and the fantasy game 'Cloudborn', from the team at Antler Interactive. I have experience with several studios including Sony,…
yeah if it´s free, a github link with an additional option of signing up for a newsletter would suffice. Within the mailchimp site is an image, apparently it looks like this but without any demonstration : good etiquette would be as Eric Chadwick wrote, posting and linking videos, images etc of how it functions within this…
Looking for additional character modelers to work alongside existing designers who can style match the examples. As well as individuals well versed in editing existing models. Currently, we operate in Blender and use the Unity engine. Our motion capture is done via Xsens. Familiarity with Blender required and Unity is…
hey guys...I use a tablet to model in maya, and its very hard to me to use the default alt + mmb to pan the viewport....I changed the default Track Tool to the letter "S", however, when I press the "S" key it stays on the track tool until I press the "Q" key to exit the function. I really need to to create a script to…
WIP to finish thread for this skin collaboration. never used polycount before this so sorry for not having the images embedded in the post imgur album http://imgur.com/a/eAlEt from inspiration art, concept drawings/ideas, to progress on the coloring and final product. We took the topic of 70's & 80's Sci-fi in a different…