Hey Guys! I tryeid to participate of Facebook Retrogasm competition. Unfortunately I had some pernonal problems and wasnt able to finish at time. Here's my WIP for AXL LoW from Guilty Gear series. I'll keep working on him and finish it soon. What do you think? Critcs are welcome. Thanks for the support! See ya soon guys o/
ZOMFG Spiderdude, THAT'S MY DREAM!!!! O_O (I mean remaking the BOF series) So by intending to, I'm training myself for with "simpler" stuff that will ready my skills to sculpt all them main characters~ I chose Gabumon as part of my training so far because, he has fur, a tiger coat and is an androgynous animal, plus he's…
Is it actual "Favourites"? Can you show me what that looks like? Check the notification settings, it may be retroactively notifying you of replies to threads you had previously made or commented in.
Hahaha! And the size of the weapon >= 3x hair length x (1 + maximum possible thing the character could realistically carry) I didn't have something specific in mind, although I was thinking more sci-fi/fantasy. In retrospect, I guess it's similar to coming up with any "new" creature. Grab lots of reference, and combine…
I don't really understand the whole "modding is not a job" thing. Why couldn't it be ? Wacky free mods (anything from joke models to ripped models ported over) can very well coexist with well crafted original content released for free or for a fee. Valve certainly made many mistakes in this early attempt and it is…
Hi Mike You have got a really interesting idea going on here, i wouldn't of thought of going down this route but i think its looking really cool, I just think you need to retrofit it with a little more armour to boost the silhouette now you have the base modeled. Keep it up I'm interested to see where this goes :)
Thanks man, I really studied that tutorial and in retrospect I can see where I made the differences but that should come with time and practice! I dig your texture work on the fallout NV weapons you have going too! as a side note, that seems like a fantastic exercise for honing your skills in UV unwrapping and texturing…