using 3d models for concepts make the lives of 3d artists easier as when they start modeling they already have a scene with the camera setup for exact matching. hawkprey used it alot if im not mistaken :…
Hey everyone, I am new to the polycount community! I am in the process of working in games as an environment/prop artist and I am also in the process of really learning and understanding trim sheets. I figured my first post could be about what I have learned about trim sheets so far and eventually building a scene using…