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Re: how to swap channels in xnormals ?
Reply by
NAIMA
·
Nov 2012
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Technical Talk
counterclock wise? thats is already how is setup in xnormal default x+ y+ z+
3 results
Re: Deus Ex: Human Revolution
Reply by
achmedthesnake
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Sep 2011
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General Discussion
if not by default - you could always use the debug mode to give it to yourself on a 2nd playthrough...
4 results
Re: Official handplane support thread - Now freeware!!
Reply by
Bek
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May 2014
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Technical Talk
I've always assumed xnormal's viewport is using its default baking TS (MikkTspace)?
18 results
Re: Issue with landscapes deforming.
Reply by
Apocrs1980
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Feb 2018
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Unreal Engine
Sure this is what it is set at, after messing with it and getting no results I put it back to the default.
Re: Max 2012 Ribbon Empty
Reply by
monster
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Feb 2012
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Technical Talk
Everything in the ribbon can be put in a quad menu (it's not there by default), but not everything is located in the command panel.
2 results
Re: The Great 3D Game Art Giveaway Thread!
Reply by
Anthony44
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Oct 2014
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3D Art Showcase & Critiques
The download is here (there also others on the site)http://opengameart.org/sites/default/files/Dude.zip
Re: [KF2] Item - Russian Military Helmet
Reply by
Sparkwire
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Oct 2015
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Contests & Challenges Archives
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Killing Floor 2 - Guns 'n Gear - CONTEST HAS ENDED
some texture progress, base metal is done, just making variants now default:
Re: animation critiques please
Reply by
zarlus8
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Feb 2009
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3D Art Showcase & Critiques
They are Quicktimes, it's just that Blogger has it's encoding as a default. Thank you for the feedback so far.
Re: maya 2009 transfer maps
Reply by
Joao Sapiro
·
Feb 2009
·
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Technical Talk
yeah worked thanks man, never thougth that would be default. thanks a bunch man !
Re: Blender - Proper presentation
Reply by
eld
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Jul 2010
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Technical Talk
Yep, it's some sort of optimization with a really bad setting, they should have it on as default :P
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