after replying here people asked me if they could have that script with the spinner that lets me smooth surfaces without the usual hassle in 3dsmax. The picture I posted back then was: http://www.renderhjs.net/bbs/polycount/tips/quarantine_map_smoothing_groups.gif its a common task for me fixing the smoothing groups of…
Looks like you're only beveling one edge, rather than the entire loop. If this is your intention and you just don't want the triangles to appear as faceted, you'll probably want to Right-click on the model (object mode) and choose Shade Smooth, and then either adjust the Object Data Properties: Normals: Auto Smooth Angle,…