So without sounding brash, can I get clarification on this? If I make the 4 props that are up to the same standard as the engine/welding arm, I'm guaranteed a job in the industry? I'm not saying this to be rude but it's to remedy an anxiety of mine. Because I have a fear of losing everything, I wanted to start somewhere…
Yeah absolutely, especially with very simple objects where triangle count isn't an issue. Really there isn't much need to optimize a model lower than 500 tris or so (other than LOD models and models that will be instanced hundreds of times or something). When you're doing more complex assets you won't always have the…
It's true enough, but your price estimations are way off - for example a flight from a major EU city to somewhere like KLCC or Singapore is usually in the ballpark of 250 euros, sometimes less (https://snipboard.io/dJ4xX0.jpg), Germany to Italy can be something like 30 euros (https://snipboard.io/oeTznC.jpg). 1600 euros…
I have been pondering for a while to make an old Vespa to place within my scene; to possible resting against the wall in the foreground. Here's what I have been on with today. Hope to put some time in to create a nice model so it may be able to stand as a portfolio piece too :)…
Hey guys, I have finished the retop, it is now down to 18,000 tri's. That 85,000 was due to a renegade turbosmoothed object. I played around with the steps on the wires and decided to go for 4 steps instead of 3 as it only added 500 tri's but really helps the silhouette. I am hoping that I can get the unwrap finished by…
On ave, the percentage of modelers to the entire studio is very low. And most studios aren't 500 people. They will be MUCH smaller...even the larger ones. Maybe teams like Ubisoft and Rockstar would have that many between multiple studios. A lot of places quote larger staff numbers because of the amount of outsource groups…
Looks like a scene scale issue, which is seriously weird because some of the objects in the scene are like 500+ units apart (fps weapon model) and yet when I do an edge chamfer of literally 0.001 its still pretty damn huge. Its like some of the scale is off, but some isnt? Quite bizarre. I'm gonna try export->import the…
To be frank, if your work currently looks like that and you need us to guide you through modeling a pretty simple human... I don't think you're ready to work at GameLoft. That said, here are some posts (from the aforementioned LOWPOLY thread) with wireframes of lowpoly females to help you get better: Left 4 Dead Zoey,…
I do not trust maya FPS, it has never been accurate from my understanding and have been able to repro obviously broken FPS (when playing an animation the FPS readout would jump up to like 500, and then drop down to a solid 7fps but still be a smooth display when rotating/editing geo). While using other on screen FPS…
Hardware wise how is that possible? I thought the overwhelming majority of benefits come from the CPU itself and not the motherboard? Also, I noticed the price drop on the 1800x is $175 cheaper on Newegg, why would the new Ryzen 2700x be only maybe 10% faster for more than likely $500? Price to performance unless the new…