I made a dragon sculpt and I am now trying to make a retopo of it, intended for animation down the line. However while I made a lot of sculpts and still models, I do not have a lot of experience with medium poly character models. I of course watched a lot of tutorials, but I have a lot of questions and desire for feedback…
We used to have some tutorials for realistic 3D portraiture but it's all way out of date. I would just do an image search, and pick what looks good. https://www.google.com/search?source=univ&tbm=isch&q=cg+portrait+tutorial+shader
If you want free, but more work (and potentially lower quality) here's a couple old methods http://ericchadwick.com/examples/tutorials/looping_a_procedural_texture.html http://ericchadwick.com/examples/tutorials/tiling_an_animated_texture.html
We need a Free 2 Play model for tutorials. Watch an ad, get five minutes of tutorial :) (I actually think it would be a killer money maker for artists)
Hey Thanks MeintevdS! heres the tutorial I've been following for the planks: http://www.philipk.net/tutorials/materials/woodrough/woodrough.html and heres what I'm turning in for the class final:
Fantastic tutorial. I'm more than probably going to have a very in depth look to this program in the near future. and your tutorial definitly opened my appetite. :D
thanks for the tip, for brushes i use grunge and scratch brush, all the detail are in this tutorial http://cg.tutsplus.com/tutorials/photoshop/how-to-hand-paint-convincing-metal-textures/
The ttorial transfers would be a good thing, because at some point, around the release of UT2003, there haven't been many "separate" tutorials, or game specific tutorials on this site. Scott
Check out Paul Hormis' site. Tutorials http://www.hyperent.com/Hyp-Tutorial-Cloth-Main.php and Forum http://hyperent.com/bboard/forumdisplay.php?s=3af3ae74440721e9a4b2abc7a6454c5c&f=4