About the Company Deep Silver FISHLABS is a Hamburg-based developer and publisher of high-quality video games for mobile and stationary platforms. Since December 2013, the studio is part of the Koch Media Group, a world-leading producer and marketer of digital entertainment products such as software, games and movies. The…
3D Animator / Tech Artist (Freelance) Hi there. We're a vibrant, rapidly growing developer of story-driven software entertainment. Our first adventure game was very well received, and we're looking to finish up our second! As we prepare our game for market, we’re looking for the superstar visual storytellers of tomorrow to…
So I’ve been overtime, working on this one project on and off for awhile. Primarily because, I’m a little confused on the overall workflow. The project is a futuristic robotic horse carriage (right now it’s just the robotic horse) when I was looking for concepts and ideas I found this idea severely lacking and…
Hello! Here's a breakdown of my latest project. The primary focus was to try and learn the substance painter pipeline, as I'd not had a chance to use it much at work. Here's some shots of the final results: More here https://www.artstation.com/artwork/LwBYR Some WIP shots: I try to keep notes as I work, to help me learn…
You would be "dead" wrong. I guarantee if I die tommorow my funeral will look and sound exactly like that. Actually, thats my experience with every Korean involved funeral I have ever been to. Pounding of the chest.. wrenching hands upwards damning the heavens.. passing out is the worst. Or having to catch your relatives…
Hey sorry for the slooooow reply... I thought my first post didn't worked cause I just registered... I was pissed out closed the window... something like that. But hey! it worked and I didn't even noticed (shame on my for being impatient) About sculpting cloth. I don't use Marvelous Designer if I don't have too. I'm using…
Update! Complete belt. Add folds on pants, create model of sword. I reworked folds 4-5 times, because don't really sensed gravity, volume and textile material. But with each new attempt i feel it better. This good study for me. Sword modeled in max, after splitting on subtools, some parts converted to dynamesh. Also like a…
OK, I am going to re-iterate what some people have already said but here it goes. Pick animation, modeling or film making. I watched that nightmare clip and kept thinking what the hell does this have to do with animation and how is this showing off his abilities? Second find some quality characters or models to animate.…
Breakdowns.. well you see them right there, not sure what more I can give you. When I start something like this I'll usually ponder around in my head if I'm getting images of what I want it to be with the information I have (something like "Inn in the forest") These images usually show themselves when I'm about to sleep…
Don't give up your day job. To figure out which is the right choice, you need to know what your chances of getting into Dota are, how much you would sell if you get in (total payoff), life of the game (assets eventually worth nothing), and the amount of hours you must work to complete an asset. If you only have a 2% chance…