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Re: Sketchbook: WipEout
Reply by
Jessica Dinh
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Mar 2013
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Digital Sketchbooks
Hey, your images are really small :0 It's hard to check out your sculpts and wireframes and stuff. Bigger please! :)
Re: Portfolio Project 2018
Reply by
JohannesAg
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Sep 2018
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3D Art Showcase & Critiques
The candles look nice but the wireframe on the uv´s look a little dense for such a small object, I might take a look at that :)
Re: Orc Warrior
Reply by
Seirei
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Jan 2012
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3D Art Showcase & Critiques
The feet and hands look like they're too small. Also I tink a wireframe would be nice to see too.
2 results
Re: Hipster Zombie - Plants VS Zombies
Reply by
NegevPro
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Aug 2013
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3D Art Showcase & Critiques
I love the idea, it gave me a good laugh. Any chance you could post a wireframe? It looks great!
Re: Updated my portfolio - small crysis 3 art dump
Reply by
jonas-144
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Oct 2013
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3D Art Showcase & Critiques
This is awsome, amazing work! The ivy in the 2nd picture looks so good, any change you could post a wireframe?
Re: Gashes in normals
Reply by
JoshWilkinson
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May 2013
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Technical Talk
Here's a wireframe and a little more detail on the issue. Only the highlight piece is having the weird artifacts, nothing else on the grill...
2 results
Re: environment that needs feedback
Reply by
Em.
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May 2008
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3D Art Showcase & Critiques
Bigger images(or at least links to them), wireframes and polycounts please. And what is it supposed to be, especially those chambers in the top images.
Re: Soul Calibur 2 Nightmare
Reply by
Lord McMutton
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Apr 2007
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3D Art Showcase & Critiques
Here are some wires. Unfortunately, Truespace doesn't allow me to render in a 'hidden' wireframe. it shows both the front and back.
2 results
Re: game model
Reply by
nkoste
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Dec 2005
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3D Art Showcase & Critiques
Regular screengrabs are fine when it's in progress and more than one preferably. Wireframes are also handy. Looks really good
Re: Team Fortress 2: 1850 Edition
Reply by
Zipfinator
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Jul 2010
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3D Art Showcase & Critiques
Looks like he already has a normal map for folds. Look at the end of the arms and the bottom of the pants and compare it to the wireframe.
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