Hey guys. So this is my second thread on polycount and my goal at the moment is to improve on my texturing and materials. I am focusing just on Diffuse, normal and specular (maybe some glow later on). I have very little experience texturing so i hope i can get some crits and comments for mprovement. All are screen grabs…
Calling it here on the sari textures. Not entirely in love with the pallu and the border transition but I've got to get this project wrapped up and it's purely a matter of taste so, moving on. I decided that, considering the blouse will be fully embroidered along with all the bling-bling, it might be best to keep the sari…
Hey @BIGTIMEMASTER ! Good to see you on hear again. Thank you once again for the feedback. I'll definitely be re-looking at the foreground tree and routes, it's a busy part of the scene and not sure it's entirely helping the piece or focal point. Making the statue even bigger may help here! There are 4 varieties of trees…
Yoooo! So this week, i decided to make up some time and get some of these anims done and out of the way so i can get to coding the AI. Necessarily i dont need them to code the AI, but i preferred having a good visual and completing the rig got me excited to animate. Disclaimer for these would that I'm not an animator, i…
In terms of studying lighting, there are some good gnomon dvds or the eat 3d one on lighting and post process is pretty comprehensive and pertains to game work. after learning the basics behind lighting it really comes down to looking at images and trying to replicate that look a lot of the time. find examples of really…
Displacement is NOT a replacement for normal maps for a variety of reasons. You still need those per-pixel normals for accurate shading. To replace normal maps with realtime displacement you need: A. Insane levels of subdivision to get to the pixel-level, to replicate the same detail as a 1Kx1K normal map you need 1048576…
I use a 12.7" iPad Pro and Astropad with the Apple Pencil. It talks through Bluetooth but the alternate Thunderbolt/USB cable is wire thin and not the bulky cabling that Cintiqs use. I also have an Intuos Pro connected. I use both along with a track ball and a 2nd iPad Pro (9.7") utilizing an app named Keypad for custom…
Well, if you think of layering these blends you can get what I think you're after. You can also use whatever sort of alpha you want doesn't have to be 1 bit. Something like this: You have to think of the order which these things blend, I emulated what you had in your graph which is dirt over the base, then light, then…
@RJBonner & almighty_gir Photosourced doesn't mean I have taken the reference photo itself and just added few things over it of my own, that would be utterly offensive to assume in the first place and similarly degrading as an artist for me. Anyhow, just because it looks similar to the concept doesn't mean its a copy…
I'm really digging this project. The black and white horror themes here are nice and I'm hoping they make a strong push into gaming at some point. One thing I'd say is I think you could stand to do with less contrast. Even with horror classics such as Psycho, The Birds, or Vertigo there's a bit more range between full…