Hmm right now i think it's not fully optimized yet. But it's still alpha ofcourse. A complete new engine so it's normal that it still needs some optimization. (especially this early). I use a i5-3570K with an hd7870oc and had no problems running it on max settings though full windowed mode (dual screens). CPU load was a…
Haha yeah, been waiting for this for a while. They had some awesome clips from comic-con (including Cage shooting his body-armored daughter with a .357 - twice)
Iris look to big to me , normally bottom eye lid is on the edge of iris and top overlap it a bit but as she is looking down slightly you probably have to reverse that Second one is looking down https://farm5.static.flickr.com/4271/35372449316_1cf85697e4_b.jpg…
So i decided that before i where to start on making props to put into an engine i'd first see if i could get texturing to work. So on that note i've revisited the Billabong brand showcase thingy i made before and tried putting textures on it. So on the textures i've done the UV unwrap then select all squares opened the uv…
Hi! Here my modifications Lowpoly: 352 faces Highpoly: 15219 faces LOWPOLY + NORMALMAP The right part of the internal circle is not very good, why? Thank you very much EarthQuake.
Female Character (Caroline): [May, 2013] Rendered in 3DS max. The entire character has 13 357 triangles and nine 2048x2048 textures. Front side Back side Textures of items:
A new weapon for Pudge. Posting WIPs etc. Concept for the Barberous Bodysnatcher: I managed to get most of this concept into the model at 350 polygons. Here is the high poly sculpt (you can see where things have been changed). Also - much as been thickened up for visibility etc. To be continued... Cheers!
:) thanks, how old is your son if you don't mind me asking? Yes texRipper is intended to be added or getting its own improved app. There is already a suggestion on the feedback page: https://shoebox.uservoice.com/forums/190417-general/suggestions/3543726-add-textureripper-into-shoebox-and-improve-it At some point I have to…