Going to call this one a wrap, pending any further critique or feedback of course! Great note with the crease zetheros, definitely comes across as a more sturdy helm. Going to try and get this weapon working before the deadline is up!
Not shure if this looks right ? :smile: . Trying to wrap my head around this in maya with AM Tools for the Vertex Normals. The Workflow is like: Selecting Hard Edges (30°) Bevel Selecting Faces by Angle Applying the Vertex Normal Script
Thanks guys! ^_^ @Praetus: Yea I decided to create a solo thread just to wrap everything up officially on my side, sorry for the confusion haha. @darkmag07: Unwrapping wasn't so bad, retopology was definitely the worst though ;)
The main issue I'm seeing is that the folds and drapes all run horizontally, as if it were a bed sheet wrapped tightly around the character. Generally for a cloak the drapes run vertically, because the points of tension are mostly up on the head and shoulders.
Hopefully it won't take too long to wrap it up. :) U might be right...i could have worked a bit more on that...and some other stuff also...but for the single purpose of a texturing tutorial I think it's decent enough :)
And here's where we'll wrap up the day! Eye sockets still give me tons of trouble. The forms of this guys face are pretty tricky as well, trying to get it right.. Some anatomy issues still, but much improved!
11.16.13: Finally got some more time off to work on the head a bit more earlier this evening. Hoping to wrap up the entire form by months end. Please leave any comments, critiques or advice you have!
Just wrapped up my first proper 3D creature project Exodus, The Plague Bearer I really enjoyed the challenge of this character and it's a great feeling to step away from my comfort zone and not have completely failed
Congrats on finally wrapping up, madmuffin. Solid modeling and highpoly work. Unfortunately I feel that texturing is really letting the whole piece down. Put some more work into your texture and you'll be one solid package.
Hey guys, been a while since last post...school's been busy! Wrapping up her face soon, just some more smoothing and couple tweaks, but I'm pretty pleased with it. Next up, hair detailing!