Butterfly Effect and Pans Labyrinth are in my top 5 for sure, I'd have to think about it. Worst... Transformers 2 is the most recent that sticks in my head.
Hello everyone! I'm a big fan of Bloodborne and was inspired to create my own version of some weapon. Burial Blade - this trick weapon transforms between a curved greatsword and a large scythe. Cheers!
Yeah, I guessed it after Klunk's script. Also works with tape helper . You snap it to edge vertexes and then can "pick" aligned transform gizmo. Still in Blender you can select multiple vertexes or an edge loop and move it outside along each vertex adjacent edge direction .
you're currently set to Local transform. Up at the top toolbar just underneath preferences/help you'll see something that should say local. change it to world.
The snakes are a subtool endependant item , but how do I enable the local simmetry ? I can't seem to find that option among the transform window or in the simetry window ...
what vector are you using to align the cubemap? are you transforming it to the world? using a camera vector to align a 2d bitmap will only work from one angle.
Try enabling this before you import a xref. The transforms need to be merged before you save the scene, or they will randomly move pos when you open after.