Got keyshot and messed around with it today. I like it, but I really wish it had an ambient occlusion feature, and or I wish I could find it if it does. I'm almost done with the Kaneda sculpt, then on to the low-poly.
Cheers dude, always good to hear what sort of approaches people are taking with them. Wish Max would have better normal editing innately but might as well wish we'd win the lottery wouldn't we ;)
I'm in for wishing all you PC'ers a very merry to you and yours and best wishes for a sucessful and creative new year! Although I'm not much of a contributer, I'm glad to have found freinds among you all ...you are my friends, right? Be safe and be well!
Hello, I'm making a game asset that is going to (essentially) be an open container full of 'rubble'. I have the container modeled and had planned to use cell fracture (on a cube or something) combined with some rigid body physics to fill the container in a natural (ish) kind of way. Most of the pieces will be mid sized.…
I honestly can't stand Apple or the way they sell their image, but I wish the man the very best. My grandmother and grandfather died of cancer. He's earned a break, some rest, and time to devote to whatever he wishes.
Still can't get away from the particle hair as it seems easier to comb I wish they woud add more features to it , because it's pretty solid for me at least. need to make a better eye/skin shader and tweak the sculpt a little
Animation and lighting is up to par! :) Guess I'll be the first to moan and say that i wish it was more survival horror than the action shooter it looks to be in the trailer. I enjoyed RE5 none the less, just wish it would return to it's roots.
Holland as always with that characteristic bad luck... a poor gameplay solved in the penalties, wtf. Argentina vs Germany Ladies and Gentlemen, do your bets. I wish Germany to win this world cup :) , and i wish to see moarrr goals!
Damn you, I wish I could have gone! I saw them at Gigantour in Arizona, and they where mind blowing great. I really wish I could have gone to that gig Man, I'm so jealous...
Hi bac9-flcl! Thanks for posting and for the very detailed information. You will be glad to hear that we haven't removed any of the AO baking functionality that was present in 1.0. The only change we made when adding the new baker was to remove the Mesh AO option if the user has generated high poly mesh cache via the high…