Thank you for your reply and feedback. You are correct in pointing out that the scene lacks a cohesive 'story', and I agree that storytelling is an area I need to improve upon. While I attempted to convey meaning through the use of bricks and planks, incorporating some tools would better align with the overall theme and…
Made the suggested changes ( haven't gotten to the metal crescent thingy yet), changed the size of the metal door, and added in block outs for the stone/brick patterns on the ground
"Brock absorbed Cletus Kasady's symbiote (who then found another one) and joined the Sinister Six shortly after the reboot. But he soon regretted it and then tried to kill his former teammates. He left Sandman near death after biting a great chunk out of him, and attacked Electro, leaving him also for dead." from the wiki…
hi guys! i've been working on this project recently and would really like an opinion on areas to focus on? and C&C is welcome, particularly the outside bricks, thank you :)
Hi! I need some help on pushing my handpainted texture to the next level. Hopefully someone out there can give me some advice on this. Brick Texture Wood Texture
Yes. Sub-D Modeling or Highpoly Sculpting are common approaches. For plain surfaces like walls (no brick) some people prefer tools/programms for photoshop.