I am not sure why I never did, but I also added this brick material to my Artstation Portfolio and I also put it up on my store. Check it out if you are interested. The full graph and marmoset rendering scenes are included :) https://www.artstation.com/artwork/xDEPYR
Hey guys, we've implemented our ray traced cinematic renderer into our inhouse UE 5.3 branch and here is our 1st render from it. HQ image here - https://www.artstation.com/artwork/Jvd0yZ
I'm working on a little game and made a breakdown post on artstation: https://www.artstation.com/artwork/OG6A5ePreview: https://i.imgur.com/NuPpJoE.gif (sorry, the forum seems very broken and neither my preview image as link nor upload shows up....)
Alien_002. New project online.Links here: Artstation: https://www.artstation.com/artwork/g0vqGEYouTube: https://www.youtube.com/watch?v=p355WtHucFAInstagram: https://www.instagram.com/3diegodm Hope you like it!
Hi everyone I released a psx/ps2 weird retro style env haha
You can find image here and you can download the scene and all the assets on itch for free, feel free to use them in you're project !
Also i'll post some timelaspe on my twitch/youtube channel if you're interessed in the process. feedback are welcome !…
Here is latest project i've done for portfolio in my free time. thanks to my friend parsasepanlou for helping in posing Hope you like! Concept By 小昇 my artstation for more pics : https://www.artstation.com/artwork/vD6vOO
Team project that we created base on State of Survival character name Brooke! We stylized her to give her another look! Hope you'll like it~ more on https://www.artstation.com/artwork/m8k1B1 Contact us : contact@tinxystudio.com
Model look good overall. I would remove some of that noise dirt. Try to think how this mech was destroyed, for example he should have more dirt/scratches on the lower parts and be more clean on upper parts. For the lighting and presentation I would avoid to use that strong DOF. If you are doing some illustration, cinematic…
I misspoke. I should have said, the more you have of one, the more you are [allowed] to add of the other while still maintaining a valid colour harmony. And this is new material shadow colour is based on the object color after it is blended with the light. It wouldn't have to be realistic but some neat styles could come…