Okay, so I am very new to the 3D modeling scene. So far, I have made a WWI Webley revolver using a method in 3DS Max that I learned from a you-tuber named "Stormy101". Other than that, I have little to no knowledge on how to do pretty much anything else. Ultimately, I would like to be able to make full scenes and detailed…
Hi, I'm trying to figure out the best scope or focus for my portfolio. I enjoy hard surface modeling. I'm currently working on BMW E63 and have modeled a German WW2 plane in the past. Is it okay to stick with vehicles (tanks, cars, bikes, trains)? And disregard characters and environment art? I'm hoping this is possible. I…
OK, so I was reading about WWI and various memorials created throughout the world to honor the soldiers and families that were effected by the war. So I was inspired to draw up some concept art for what I had envisioning in my head. From there I decided I want to make it in 3ds Max, then import it into the UDK. Here's what…
I completely agreed and thanks for ur honest feedback the AK and all the apo weapons come from the apo fantasy concept art and yes it's a very weird weapon, lack of gas system :) and the sight for Thompson I model from original ww2 m1928a1 smg adjustable sight the p229 yet again ur right it doesn't make sense lol. but I…
After a very long time of being stuck on what to do for a locomotion anim, I figured I just start on a new character. I'm using the adventurer rig from Kiel Figgins http://www.3dfiggins.com/Store/ So here's a rough start on the new character locomotion. And for the other part I'm going to do a recall... but also a dance XD…
Some fairly current indie stuff Shatter - Best Breakout clone ever made [ame] http://www.youtube.com/watch?v=zWrFZMTlR7o[/ame] Available on ps3 and steam Frozen Synapse- Turn based birds eye view squad game. http://www.frozensynapse.com/ [ame]http://www.youtube.com/watch?v=2lQQt4qc79Q[/ame] Available at the website Revenge…
-I was researching this some more and found a few good tutorials check this out: http://www.3dartistonline.com/news/2015/04/how-do-i-create-real-time-hair-for-games/ http://www.zbrushcentral.com/showthread.php?187560-A-realtime-portrait-HUGE-MAKING-OF-TUTORIAL -After you understand this stuff, you can use similar settings…
wheres your reference? Looking at it right now it looks like something out of your head 100%. I would reference construction vehicles for joint/leg assembly. I'd also consider looking at old german ww2 vehicles to carry detail over into this. If you're going to say future nazi's then atleast think about the design elements…
Posting some progress shots before bed I started on the angel statue sculpt, not too happy with it at the moment, crits would be great. I plan on sculpting most of it in symmetry and then posing it and sculpting further after that. After a while I decided to take a break from the statue to work on a tiling wall texture…
Nice to see someone make my 3dmotive chest. You should really post where you got your reference in your first post online in the future. Just so no one calls you out on that. http://www.3dmotive.com/training/maya/workflow-series-the-treasure-chest-vol-1/ You're doing a nice job on the wood so far. The design of the wood…