this post from kieran goodson really hammers the quality bar you should be aiming for, every one of the example images is a junior that got hired in 2019, thats your current competition for jobs and the bar they are hitting and one that makes it easy for employers to say yes to your work…
Very interesting thread, I learned quite a few things from the video in the original post already. About the confusion between Saturation and Chroma : this misunderstanding is indeed very widespread amongst digital artists, and I think that in order for people to be better educated on this topic it is necessary to tackle…
Thanks for the too kind words! Interestingly enough, I've been working in a very reactionary manner throughout the process (which I know is probably the bane of life in a studio production environment with multiple people working :D ). Always trying to keep the idea from big to medium to small in my head as to not get…
Props! ART JAM - FRIDAY 27December2013 - 09January2014 So this art jam we will be doing props. The jam is to be focused more on textures and lighting (presentation) and less on the model. So I have determined a soft cap of 500 tri's. If you need more, then use them, but try not to put 500 into something like a crowbar if…
There isn't "one rule" " always do this" "industry standard". There are circumstances and technical restrictions that make some options and work flows better suited for that specific cause. Often those things are dictated by the engine and hardware being used and tech budget for objects. So it's not really a matter of…
Some honest feedback: I think these days, a 3d artist needs to be able to deliver both modeling and texturing abilities. It's often money lost to a company if they have to hire 2 artists to do what really should be a 1 man job. So I do feel that you're limiting your chances of making an impression of you're simply showing…
Sketching on a piece of paper is super fast: - you're not as concerned with throwing something away if it's a drawing versus an actual 3D work - less likely to get bogged down on the details - can do it literally anywhere and bring it anywhere - can jot down ideas and notes - etc. Sure you can do all of that on a computer,…
Hey everyone, Well, I know similar questions have been asked before, but now I have a big decision and would be so grateful for your guys' opinion on my specific situation. If you don't care to read my background then just skip to the main questions in bold :) . I'm about to finish my Associates degree for community…
[FONT="]Main Tasks and Responsibilities[/FONT][FONT="] [/FONT] [FONT="]The Level Designer will work closely with the Game Designer and Programmers to help implement all interactive content in games. The successful candidate will mainly participate in producing and designing levels, as well as script all…
Hey there everyone. So this is something I've been meaning to do for a long time, but haven't really had the gumption to get around to. I've had a number of projects stop and start because of my indecision on how to approach getting a job at my studio of choice. Recently it sort of dawned on me thanks to a number of my…