A great artist named Racer445 has made some great Photorealistic texturing tutorials. Look up some of his youtube lessons and blog lessons also Millenia has a great M37 Ithaca tutorial that I think you should watch immediently. So far your work is great, if you could post some hipoly I could critique it a little better.…
was made in Maya, but certainly doable in Max http://lesterbanks.com/2010/12/maya-chain-mail-tutorial/ Zbrush if you use it [ame=" https://www.youtube.com/watch?v=xsPbuRXey10"]ZBrush_Noisemaker_Chainmail.mp4 - YouTube[/ame] [ame="https://www.youtube.com/watch?v=-_QzNo9N7d4"]ZBrush 4R4 Tutorial: Use of Noise PlugIn to…
better, looks a lot like wood, though... (i am no pro either, so if i talk bullshit dont take it serious :P) i think thats because of the long strokes, it looks kinda veiny like on a tree bark some stuff i came across in a quick google search, maybe it helps capturing the rock feel easier:…
@chemotoledo Thanks man! @Haub Well it's hard to explain because there is nothing fancy here. There is no any formula, just a lot hours of practice. At the begininng I keep my meshes simple and separate to get them clean. I merge them only at the end. I use polygrouping a lot. I also use Polish by groups feature. Sometimes…
The albedo textures listed in that tutorial are merely examples, not absolute rules you need to follow. The albedo of a a surface type, like brick, will vary hugely depending on any number of factors, but especially the simple color of the brick. No you should not make the value of every brick texture match that chart. The…
Tinman, wow. This is so cool! Hey, you know what would be awsome? a mental ray tutorial. Rendering techniques are something I am sorely lacking knowledge in. This is great stuff. I am sure you can get a front page on cgtalk and zbrush central with this momma. *EDIT* So I looked for some mental ray tutorials, LAME. What you…
It sounds like you have questions about how the UV process works. Ben's tutorial might help.* Thirding - Utilizing your texture space for environment work - by Ben Mathis aka poopinmymouth Then just think of Ben's colored outlines as your UVs. Edit... I think the confusion is that you're thinking of tiling, but the process…
Having just learned digital game art over the past three year while trying to learn to draw, which was a massive, MASSIVE pain in the ass for me, i would like to say please don't spend money on schooling unless you want the social interaction or don't like learning things from the net or youtube. Everything you need to…
I have been trying to teach myself Substance Painter for about 6 months now. But the issue is, I can't seem to wrap my head around why this piece of software hates me so much: When I finished modeling my current project, I had a high poly and a low poly mesh. I thought that would be enough to get normals baked from…
stroke > curve > snap increase resolution fiddle with the curve use move brush to make final tweaks Curve snap does not detect collision, but rather snaps to vertices (or averaged between them. in practice it works like collision detection, but it's not a one button solution. You've still got to do a lot of tweaking and…