You can't really ask for very specific tutorials like these (about triangles) for low poly modeling, since it's a artist to artist basis and there really isn't a standard you can look for, outside of learning the basics and creating your own stuff in the process. For example, the 3 finger setup is something old artists…
Whew, this editor is kickin' my arse right now, but at the same time I can see how you can really start sailing by once you figure everything out and get things kinda working how you want it to. There's certainly an accessibility price to pay for all the customization this editor allows for. Too early to judge though just…
Thanks for all the advice and tutorial links! I definitely feel better about having dated programs now, although any version of designer would be nice since there aren't really tutorials on making tiling materials in painter like I'm doing it lol. Regarding the comments on my environment; I definitely agree that the trees…
http://www.squirrelyjones.com/public/fur.pdf Kinda gives an understanding on what Max set up is like. What the tutorial guy used as a tutorial originally.
There are no tutorials at the moment, but you can take a look at the screenshots in the first post, or the included example shaders! There will be tutorials on release, but right now it's only an alpha :)
Ah good call, I forgot about that one. There's a video tutorial for it at http://www.mesmer.com/ > video tutorials >lighting and rendering >front/back switch
I made a tutorial on modular pieces in my artsation challenge tutorial series, it would probably be applicable to building fantasy environments :) https://youtu.be/xC0uL_QQWeY
Below u can see my result of the great Mech Tutorial by Tim Bergholz / chamferzone. I really enjoyed that great tutorial and can absolutely recommend it.