Anyone know the command for the garbage collector you put in the listner window in max...thought it was ()gc ....but doesn't seem to be working.... THanks
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Modeling in spare time for training. Just finished defining most basic shapes and started some detailing, I'm planning on making it mid-poly technique.
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No problem, about the damage on the model atm... the damage doesn't seem that believable to me right now... Like think about how the damage would end up on the body... how he would have gotten it, etc... A simple mental technique that helps you decide your damage is that you think about a scenario... e.g. This is Master…
Kodde I noticed on your second example you are using the same UV layout on both the all soft and the hard normal instances. With soft normals its a good idea to keep UV's connected but where you have hard/split normals the UV shells should be kept separate. This is why you are getting nasty-ass seams on your hard…
another one full of lines that are just fun to write down. So i don't care if no-one gets it soon "... really it's your own fault for being such a poof, so why don't you stop whingeing and cheer the fuck up?"
Destructive. But being cad some things are still editable, like boolean a hole in something, you can move the hole around afterwards just fine. I haven't done extensive testing but the vnormals out seem fine at a glance. Personally I really enjoy plasticity, though it's technically less powerful than say Fusion 360. You…