@sybrix: I might try working out a timeline. I did one before when I wanted to do the HMS Victory using Excell spreadsheets. Our time management class has us doing mind maps for our demo reel projects. I'm not a huge fan of them though. I like to write notes on my ipod before bed to tell myself what to get done the next…
Texture Painting Tutorials Please feel free to add your own or your links and finds. Texturing Overview, tutorial, Ellie from The last of us (3d model fan art) https://www.youtube.com/watch?feature=player_embedded&v=sGN7Wby2thk Complete dDo Breakdown [ame=" https://www.youtube.com/watch?v=hncqbwkGbM4"]Complete dDo…
Yeah, got my old mouse working again and did some more work on the pilot console: Have to add some holo projection devices for the main screen and the two side screen. Will also add some panel lines on the side parts with normal painting.
yes the one with the mustache is the only one based on daves work . That's what i get for posting in batches i forgot to add the credit while i did add it when i posted it in the speedsculpting topic a while back. anyway all of the others are originals :P
indeed. I havent even bothered with the lighting yet, just threw some in to see what my textures would look like in something other than fullbright. about the cubemaps: I did add one, but I guess I did something wrong.
Dude ng.aniki that is Great! Do you use a reflection mask on that glass and how did you get the glass for the top to work. Did you have it as multiple materials/pieces or just one? Liked and add to list. I am also like the frozen synapse, btw
I dig it panda! It would be cool if you did the whole body and treated the rest of the divers equipment like you did the mask and regulator. Take the fins and add a mechanical sci fi feel to them with a sci fi feel to the wetsuit also.. Keep it up man..
Truly amazing, one of the best rendered weapons I've seen. However I'm a bit confused with the last image with the high-poly models. Did you actually "draw" the normals out or did you let nDO2 actually do it itself. Also awesome tutorial with dDo.
Another update! Added some new bits, and did a quick pose in Zbrush. Can't wait to get on to texturing this! I still need to add some more bits, and add some detail onto his hair (plus finish the goggles and refine some areas further).
did a bunch of tweaks to the lighting today and added: +decals +gate,box,rubble,wire models + lighting work +scene set-up need to add: +make trip for brick windows +add water streak decals for the windows +maybe 1 more garbage prop :poly141: