This looks like the stuff I made when I was your age Just keep working at it. Refine, refine, refine. Also, finding tutorials on the net will probably help you out a bunch if you want to get better. A lot of the portfolio's on this site have tutorials with them so they're always a good place to start when you're looking…
I would suggest you check out the eat3d.com Next-Gen Texturing tutorial. Even though it's not in maya... I've seen a couple of people who have made threads about doing it in maya instead of 3ds max. I think that those tutorials and maybe checking out something the "sticky" threads in Technical Talk should answer your…
Agreed it seems people use there final diffuse and just run them through the Nvidia plug-in.. (or Crazybump). If you had a texture with black and white paint on it.. would you also just run it through the plug-in? The forms should be 'normalmapified' not the colour information.…
erm, i dunno about you other guys, but i used the tutorials and information on polycount/skindom/etc/etc sites when figuring out what this whole 'skinning' business was about. Saying that no one needs help, when this is a community where people come to learn and show off... tutorials and resources are an amazing asset to…
Thx for the tutorials. I wanna know, did I do anything right? besides, all I know is extrude and sub-devide. So yes, VERY new to all of this. [Edit] Just got back from the arcadia tutorial... wow, That's amazing, I dunno what to even say other than I wanna take down my excuse of a model
I was looking at Amelia Rowcrofts process videos, she has her own likeness tutorials on her website. I noticed how little she adjusts the features back and forth after the initial foundation, so her method of measuring the face must be really solid with how little is being adjusted at later stages…
DavidCruz Thank you for linking this tutorial, i welcome any help, so i definitely will check it out! Sometimes it's pretty annoying to go through the tutorials on YT because they mostly cover the same simple stuff over and over again and it's hard to find ones that are actually informative. Also, thanks a lot for liking…
At the moment, I am developing a horror game environment for my final major project at university, drawing inspiration from Highgate Cemetery, Victorian spiritualism, and classic British/American horror films like Hellraiser and The Exorcist. My tutor recently shared on Polycount that he visited Highgate Cemetery after…
Yup +1 for mudbox. Lovely easy to use app. You know there is a tutorial on Pixologic.com specifically outlining the workflow between Max and ZBrush. It think its the one about modeling a low poly club edit Its the Getting Started with Zbrush Tutorial http://www.pixologic.com/zclassroom/homeroom/ in the index check normal…
AHAHAH! I have never thought of that. I guess I'm thinking too technical and forgot the basic stuff. Thank you Johnny. Another thing. Do you folks know any tutorials about PBR. I have checked The Marmoset website and they only have explanations. None really about texturing. I want a more specific Tutorial or explanation.…