It does look similar to a Clear Coat layer, so maybe yes. Try it out and see. However since you're using different software, your results are guaranteed to be different. Does the tutorial explain the reasons why these inputs matter? That's usually the most useful part. But most tutorial makers don't actually understand wtf…
Yeah, the most popular tool is world machine followed by world creator so many people do tutorials for them. The official documentation should be completed for this month I believe. Although Gaea is quiete intuitive coming from world machine so in my case I didn't feel the need to follow tutorials to learn it but the…
http://area.autodesk.com/tutorials?word=&where=1&software=11&tutotips=&level=40 thats autodesks website and tutorials and really helped me when i was learning. i knew a little zbrush but i was pretty beginner so should hopefully help you too. edit - the groundup series was particularly good if i remember correctly.
HA. Love your name. It's a gloss map, here's some info about them: http://www.polycount.com/forum/showthread.php?t=90709 Aaand, some examples about making them (I don't think all of these tutorials use them, but I remember that's how I learned how to make them): http://www.philipk.net/tutorials/materials/materials.html
So doing what you said Bartalon that got me http://i.imgur.com/gEaAMLS.jpg I mean I fixed my edge loops issue, and got that fixed but will the faces I have now highlighted be an issue later? This is the Tutorial I am following. http://cgi.tutsplus.com/tutorials/building-thors-hammer-in-maya-part-1--cg-25676
To increase in skill, I would suggest watching many, many video tutorials. I recently watched Racer445's hard-surface tutorial and it's great for revealing techniques and PSD workflow. I highly recommend it. Unfortunately, the website recently switched to registration-only for viewing their content, but I'd recommend…
Another weekend project in the works. Mostly focusing on skin texturing, but I'm also trying out new workflows which I might do some tutorials on. I've thought about doing small tutorials for a while now, and it might be time. Here's a couple of turntables: https://youtu.be/K9EGEmBB0d4 https://youtu.be/Dg_Y1ieD8QA Feedback…
Hey Acid, lovin the scifi crate got some really nice details in there. Im not the best texture artist either but I found this great tutorial specifically related to texturing hard surfaces like metal and such, really helped me out alot.…
The tutorial by Dzung Phung Dinh is still one of the best to me. http://www.thundercloud-studio.com/tc-tutorial/modeling-guide-realistic-human-head/ I posted this some time ago, but i saw his a long long time ago maybe like 8-10 years. It vanished when their old site went down but they reposted it.
Nice first sculpt. If you want a begnning to end tutorial on how to make a complete game character model, this tutorial from 3Dmotive is probably one of the few that actually has it done from the very beginning to end: http://3dmotive.com/series/complete-character-course.html Otherwise, you'll be piecing together…