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Re: ScaryGirl Launched!
Reply by
stabbington
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Jan 2012
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General Discussion
Love the style! Reminds me of Double Fine/Burton/Vasquez-y style stuff. I'll pick this up for sure on PSN. Great job!
2 results
Re: New online portfolio!
Reply by
tucho
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Oct 2014
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3D Art Showcase & Critiques
New gallery added to my portfolio, this time some Star Trek costumes for PSN avatars. [ame]www.youtube.com/watch?v=xsYterF4ffc[/ame]
Re: Script: Align Verticies
Reply by
C86G
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Apr 2013
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Technical Talk
Umm, isn´t there already the exact same function in max? Works great. Selecting verts and clicking an axis. Or am I missing something?
Re: Who's pumped for SSF4?
Reply by
Yozora
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Mar 2010
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General Discussion
I'm getting it on the PS3, PSN username is tom_poon :p Buuut I never claimed to be pro at the game, I do love playing it though.
3 results
Re: Modelling on a train, is it feasible?
Reply by
Ben Apuna
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Dec 2009
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General Discussion
If you do go this route I'd recommend a SSD drive over a standard laptop hard drive so it can handle the shakes and movement.
Re: IN PROGRESS: Custom Materials Don't appear.
Reply by
Eric Ramberg
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Apr 2015
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Quixel Megascans
This is very strange, but now your smart materials are correct except the fact that the tumbnail isn´t created? All the mask info in them is correct?
2 results
Re: Hand Painted: Legend Of Aang, Space Sword
Reply by
Autarkis
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Dec 2012
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3D Art Showcase & Critiques
Just saw that, had to comment since I was watching Avatar today with my son before bedtime, and Sakka's Master was the episode on. Looks great :)
Re: we EATS it, my precious...
Reply by
DirtEater
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Mar 2005
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The Q-Branch Quote game!
Jesus's Son. Anyone who has not read the book or seen the movie needs to. Truly one of the best films that captured the book perfectly. Jason
Re: The Outskirts - Level
Reply by
Razorb
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Nov 2008
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3D Art Showcase & Critiques
wow u really kickin some ass with this dude! where was my updates on msn biaaatch! :D heh keep it up this is gunna be killer
Re: Random Flickering
Reply by
jocose
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Oct 2010
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Unreal Engine
is that from inside unreal tiros, and if so could you post your sin wave setup. I'm curious to see how it compares to mine.
2 results
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