I've worked with contract workers who also made similarly absurd wages so it's not unheard of. It almost seems like there's been an increasing trend towards cheap, temporary labor. The bright side is that you'll probably learn a great deal and make good contacts so I can't totally dismiss the idea. I saw some real diamonds…
I would recommend learning Java before C# if the end goal is learning UnrealScript, as UScript was largely based on Java. Either one is good though, because the hardest part for a new programmer (at least for me) is understanding the concept of object oriented programming, especially in games. As for a learning tool…
--Does my sim work really count as vis? I guess it's somewhere in between. The main goal here seems to be the training, realistic measures and gear and not pretty visuals and atmosphere and all of that on a budget. Most people will understand this, but not necessarily everyone. On the other hand it shows you are familiar…
I think the institution of college and its value is different than what it used to be. Diplomas are handed out like water. It isn't like our parents generation where a degree was more rare to see on a resume. I think you'd be better off going to a tech school if you're looking to acquire skills in a different field if you…
Here's some an easy advice for working with the DOF. Create a new dedicated render camera, create a measure tools > distance tool, position one of the distance tools locators at the render cameras lens and parent constrain it to the camera, position the other locator where you want the focus to be. Open the render camera…
Haven't played seriousy for years now. Back in highschool, my parents allowed me to play only on weekends. I used to spend all of my summer gaming though. When I started college three years ago, time spent gaming drastically dropped. The last game I thouroughly played was Assassins Creed 3 (80 hours- 98% complete over a…
You can do it. In fact, in most cases when you hook a bunch of objects together in a hierarchy you end up with what are effectively bones The thing is, bones were invented so we had a better way to build Skeletons. They give you a visual representation of the hierarchy, prevent you from doing silly things like moving a…
I personally like to have 4. Local backup Backuping from one internal hard drive to another. it's pretty easy to automate this, pretty much backup everything use to protect from hard drive failures Cloud backup Use Google Drive/Dropbox to backup your current project and cleaned up folders of finished projects, it can be…
@agentc0re, I'm rendering in Toolbag 2. I'm sorry I can't really share my .sbs files since they have many links to my growing library of my own nodes. However, I may be working on some tutorials that be helpful in the near future :poly121: Here's the technique I use most of the time for getting things to sit on top of…
Yeah, Grim Fanfango link is an obvious, though innocuous, similarity. Tom designed the original character (who was tall and thin, he's been squashed out for DS and then stretched back out a little for this iteration) based on some Dia de los Meurtos figurines his parents got him from Mexico. He'd never played Grim…