This was the intended look for Neon Legacy, the scaling was a little off but I found out and realigned it. Preview in workshop - https://i.imgur.com/GAJrM1Y.jpg Submission link - http://steamcommunity.com/sharedfiles/filedetails/?id=678388440
thought I would throw up this Kimono sculpt I did this week. Was intended as a speed-sculpt but I ended up spending around 4 good nights working on it. I am trying to get better at modeling drapery.
Hi Everyone, I put together a tutorial covering my workflow for a 3d scan based rubble prop. It is intended for people who are new to 3d scanning but familiar with game art workflows: http://www.alecmoody.com/rubble/
I'm going with a run down chinese style, steam punk throne room just because it sounds like fun and a lot of challenge I mostly intend to use 3DsMax Zbrush Unreal Engine
I think any test that requires more than a few hours labor should have to be paid by law. It doesn't matter if you intend to use the art internally or not, you are still requiring someone to perform work for the opportunity of employment.
looks like it baked down really nicely! Some of the edges on the sight feel super hard, is that intended? Excited to see how the painter works turns out!