Take a look at this tutorial. http://www.cgcircuit.com/lessondetailcomplete.php?val=994 Hai worked on guild wars, might give you a better idea of how he handled things.
It's not competition. You said in your review that its more natural feeling... its not. Rather thats the springy pen tip that gives you that feel. Current and even old gen wacom's have this as well...just switch the pen nib to the one with the spring in it. Now why would one find this bad? Because that springy nib is only…
Just a little update on the little robot :) The video that I uploaded to facebook was majorly compressed, and ended up looking horrible, so with this update, I decided just to link it from youtube :) With this update, I've added some secondary animation, as well as a more complex walk cycle which reduced the jitter in his…
Yep, try adding an edge loop (or maybe a few of them, no need to be perfectly accurate while there's the undo button available) and test. If it helps, try it out in different positions (left/right) and different numbers of them. Once you've got it working really nicely, see if you can get away with removing every second…
kinda underwhelmed its 99.9% like magic the gathering. on the bright side i can almost guarantte that it wont be P2W, since in MtG mechanic card strength are always equal to the mana cost, unlike say.. yugioh and urban rivals
DISCLAIMER: Don't take this the wrong way. You asked for feedback, and I'm just providing it from my perspective. I'll re-state what the majority of everyone has been suggesting to you since the first reply... Put your environments in an engine. It kills me to see environments rendered inside of marmoset. Marmoset is great…
All your fires look the same and the fact that it looks as if the sprite is angled at 45 degrees doesn't help. Displaying an explosion on a black background isn't the best option, having a ground plane (doesn't have to be realistically textured) and a non-black background is a lot better. And the explosion looks a bit…
Kids games at full retail price are a thing of the past, now that we have Facebook/Flash and phone games that are almost as sophisticated for free to 99cents. Even PSN and XBLA games are cheap alternatives. I don't think 40 dollar+ price games for children are purchased by parents anymore, when the alternative is just as…