I'm having trouble making it work here. What I've done is got a bunch of objects and they are using a bunch of textures I've built atlases for. Some objects are instances and others not. About 400 here. I can easily atlas the textures again into just one or two larger textures and just do UV Xform scales/offsets on…
But in the presentation I linked to, they argue it's still suppose to do all those things. Nvidia saw a 30% increase in memory efficiency and were able to get some demos running at 400 fps. It's my opinion it doesn't make sense why we can't have new technology and optimized video games. If tomorrow, Nvidia or AMD does…
there are two sides to that argument and both have valid points. if you believe you're working somewhere or for something that does things you dislike... sure, you can choose not to be a part of it. but the problem is, even if every artist in the entirety of Ubisoft decided to up and leave (all what... 400+ of them?) it…
Back in my corporate studio days...loved the education or self-enhancement benefit a lot. It was something like 3 times a year you get up to $400 to spend on a class. If the class or workshop is outside the city you can still apply it towards your travel cost or course fee. Took lots of night art courses at the local U as…
I bought my camera when I was across in the states earlier this year (exchange rate made it a sensible decision). I had tried to buying on in New York, the folk in the shops basically were trying to sell me something I didn't want, cameras without features I did want. In New England and walked into a shop and asked, the…
This is a video card driver problem. Update to the *latest* Nvidia driver release. The first generation drivers (v260.XX) for the 400 series GPUs had a bug that causes this glitch. http://www.nvidia.com/object/win7-winvista-64bit-267.59-whql-driver.html Generic link if you aren't using Win7 64bit:…
Everything as low poly as possible. Main character was around 400 which was probably a little excessive. NPCs weighed it at between 100 and 200 polys. Scenery used a lot of alpha planes and the like to save polys. Basically you just need to consider what you're going to need to show on the screen at any one time then split…
Thanks for the crits:) I have removed some of the details on the stock. Also joined some of the parts that were overlapping over other parts to help with baking and texturing(I hope) plus some other reductions. Triangle count has reduced to around 6500. Still posibly some reductions in more areas. Now smoothing groups,…
I got a 1480pt 40karmy from a guy at work on the condition that I use it and don't sell it. I've played 4 games of 40k so far (we had a tournament today so three of my games were today:)I won a game!) Even getting the army for free I've dropped $70 on this game and am planning on spending more before I even get to buying…
Yeah, yeah, I know I'm double-posting... But hey, the model's done! http://fontes-makua.deviantart.com/art/3D-Fontes-Wip-Posing-001-62546291 http://fontes-makua.deviantart.com/art/3D-Fontes-WIP-Pose-002-62546429 http://fontes-makua.deviantart.com/art/3D-Fontes-Wip-Posing-003-62546545…