At the start, I'm a little unsure of what is happening. From f0-55. Cool, since you can't tell that means i need better posing. He's supposed to be looking up to a larger character off-screen very slowly, due to the size of this other character. He then jumps in shock/fear only to reverse off of the cliff At f64, is he not…
It's on it's way to my PS3 :) (Already got SSF4 on 360, thought I'd try and use a GOOD D-pad now :P) hopefully here next week! Add me on PSN: Skamberin I want to get my ass kicked :D
I'd argue it would most likely start off as one or two artist with a seat in the alternative software, and it spreads from there. A bigger studio could then just buy more seats as the software starts fitting into the pipeline and other artist become aware of it. Not all time spent with different software is on the clock…
Keep in mind, PS3/360 lasted as long as they did because they used crazy architecture. 360 had unified shaders that wasn't possible on PC until the Radeon 2900 came out in 2007. And PS3 had the Cell CPU which was notoriously difficult to work with that it scared a lot of Japanese Studios into releasing their games late.…
+1 for Ndo. OP, why are you obsessed with geo floaters for text? The end result is essentially the same. And what do you mean by 'if I could edit several maps at the same time' ? Don't know if you have access to Zbrush but this could be done with polygrouping/creasing/dynamesh combos. Also, Fusion 360 would be great for…
Probably the software interpolating back to 0 rotation instead of 360 or 720 through the shortest direction. Usually happens in situations like this with Euler interpolation. Try switching the rotation gizmo to Gimbal mode so you can see what the axis are actually doing in space, if any of the axis cross over another one…
Thank you for the critique @Smoothbrain . I'm at the point with this project where I want to avoid re-designing features. From our talk on Google Hangouts you have given me a lot to good ideas going forward. I still need to make an optic for this as well. WIP Shot (More is finished but isn't in here. Materials are super…
It's out tomorrow here in Sweden, I'm grabbing it + RAGE. I will probably finish RAGE this weekend and then spend the rest of the time playing Dark Souls. I hope the Xbox 360 version if good. I usually don't mind some bad framerate here and there as long as it doesn't interefere in critical moments like in fights. (which…