On March 3rd, 2014, Torn Banner Studios announced the Fortification Map Contest a competition awarding over $25,000 in prize money and a chance to have your map added to Chivalry: Medieval Warfare as official game content. The enthusiastic response from the modding community was inspiring. Over 45 maps were submitted over…
Ha, I like em! Nice vibrant colors. The top left panel really reminds me of the art for splash screens of old sprite games. It would be cool to see the sky have a few more hues of color. Warmer colors near the sun, or different times during the day could add more interest. Noon day with clouds can be a little dull. Like…
'05 Cooper S, I love my car. It's my first car. Bought it brand spankin new. Handles like no other and is fun to boot. I want to get the Madness kit on it and bump it up to 245HP. Power to weight ratio lets me keep up w/ the big dogs.
Last update: http://www.polycount.com/forum/attachment.php?attachmentid=24532&stc=1&d=1418848794 http://www.polycount.com/forum/attachment.php?attachmentid=24533&stc=1&d=1418848798 I tried to do an older version of wukong but I'm not really satisfy by my texture... This is my skech:…
Thanks guys for taking the time - I do appreciate it. And I am extremely happy to hear about it looking good from a lighting and materials standpoint, as that was one of the main goals and things I've been working on this past month or so. SupRore - Thanks for the comments - you're definately right about his head/neck and…
Guys, calm down. I wrote Christian an email regarding this, and he told me to go ahead and repost his response: <u>My Email</u> Christian! I heard recently that the GAD program is getting rid of Unreal for the prototyping class and instead going to Flash. Some of the concerns have been expressed at polycount, over at…